Dungeon Crawl Stone Soup version 0.34-a0-1307-gf76717280b (webtiles) character file. Game seed: 18279704158002804464 49 Colthus the Magician (level 4, -8/33 HPs) Began as a Djinni Conjurer on Nov 20, 2025. Mangled by a +4 dire flail of electrocution (13 damage) ... created by the rancor of the Wu Jian Council ... on level 2 of the Dungeon on Nov 23, 2025. The game lasted 00:02:31 (1316 turns). Colthus the Magician (Djinni Conjurer) Turns: 1316, Time: 00:02:32 Health: -8/33 AC: -4 Str: 6 XL: 4 Next: 2% Gold: 60 EV: 16 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) e - +0 pair of gloves SInv . (no amulet) Will ..... d - +5 ring of evasion Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: confused, corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +0 pair of gloves (worn) Magical Staves f - a staff of alchemy Jewellery d - a +5 ring of evasion (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of berserk rage {unknown} Skills: * Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the rat. You kill the rat! You have reached level 4! You feel agile. You now have 60 gold pieces (gained 11). Found a stone staircase leading up. Found a pair of gloves. You see here a staff of alchemy. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 pair of gloves. e - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. You see here a staff of alchemy. f - a staff of alchemy A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. There is a stone staircase leading down here. Sifu Hu Sanniang says: Suffer, mortal! The rancor of the Wu Jian Council corrodes you! The divine experience confuses you! You are confused. 5 dancing weapons come into view. There is a +0 glaive of speed. There is a +4 dire flail of electrocution. There is a +1 broad axe of flaming. There is a +1 quarterstaff of flaming. There is a +0 quarterstaff of electrocution. There are monsters nearby! You're too confused to cast spells. The +4 dire flail of electrocution hits you! The +1 broad axe of flaming completely misses you. The +0 glaive of speed hits you! * * * LOW HITPOINT WARNING * * * The +4 dire flail of electrocution hits you! You die... #.## # #... .# .. ..####. #. ...... .. #.#.. #. #.#.# #. #####(#(###### #. # #≈≈≈#..@.....# #. ## #..≈((()~....# #######. .#########...~..≈~~~#.####....... .........#.###.#.#≈≈≈......##.### .##............#.##≈#########.### ###..###.#.#.#.#.........# #.##. # #.#..........#########.# #.##. #..#.#.#.....# ##.## #.... #.##.#.##.##.# #...# ####. You could see 5 dancing weapons. Vanquished Creatures 3 adders (D:2) 3 endoplasms 2 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons (D:2) 3 bats 3 frilled lizards A goblin (D:2) 4 kobolds (D:1) 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colthus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Colthus set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 233 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 282 | D:1 | Upgraded the game from 0.34-a0-1296-g91728b37d5 to | 0.34-a0-1307-gf76717280b 284 | D:1 | Reached skill level 1 in Fighting 558 | D:1 | Found a faded altar of an unknown god. 581 | D:1 | Prayed at the altar of an unknown god. 581 | D:1 | Became a worshipper of the Wu Jian Council 581 | D:1 | Reached * piety under Wu Jian 582 | D:1 | Fell from the grace of Wu Jian 884 | D:2 | Reached XP level 3. HP: 19/28 MP: 0/0 884 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1033 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1315 | D:2 | Noticed a +0 glaive of speed 1315 | D:2 | Noticed a +4 dire flail of electrocution 1315 | D:2 | Noticed a +1 broad axe of flaming 1315 | D:2 | Noticed a +1 quarterstaff of flaming 1315 | D:2 | Noticed a +0 quarterstaff of electrocution 1316 | D:2 | Mangled by a +4 dire flail of electrocution Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_cross, hellmonk_ecumenical_altar_leap_of_faith, minivault_11 D:2: layout_loops_cross, chequers_serial_rivers_small_a Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 2 || 65 Invoke: Renounce Religion | 1 | || 1 Armour: Robe | 7 | 3 || 10 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1283 | 30 | 8 | 1105 | 2 | 656.5 | Dungeon | 1313 | 1283 | 30 | 8 | 1105 | 2 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 770 daAuts D:2: 543 daAuts