Coolbeans93 Level 1 of the Dungeon [Shop] Noguafor's Book Shoppe a book of Dangerous Friends (504 gold) a book of Battle (384 gold) a book of the Earth (432 gold) Nuhi's Octavo of the Freezing Traveller (336 gold) Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Manifold Assault Translocation 7 a Trismegistus Codex (432 gold) a book of Ice (576 gold) a manual of Long Blades (960 gold) a book of Sloth (384 gold) a book of Unlife (336 gold) (0, 0, D:1) a +0 sling (2, 10, D:1) a quokka skeleton (3, 26, D:1) a +0 club (7, 19, D:1) a +0 rapier (10, -6, D:1) a +0 club (25, 1, D:1) 3 large rocks (28, -3, D:1) a +0 dagger (40, 20, D:1) a +0 club (41, 20, D:1) a +0 club a +0 robe (42, 10, D:1) a +0 robe (45, 19, D:1) 4 stones (46, 27, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) the +9 scale mail "Zeucal" {Fly rF- rC++ Str+3} Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). (9, 15, D:2) a +0 robe the human skeleton of Jessica (11, 3, D:2) a +0 falchion (13, 9, D:2) a +0 chain mail (14, -2, D:2) a +2 ring mail of positive energy (16, 14, D:2) an adder skeleton (29, 5, D:2) a +0 club a +0 sling (31, -7, D:2) 3 stones a +0 short sword (32, -7, D:2) a +0 dagger a kobold skeleton (34, -7, D:2) a +0 short sword a hobgoblin skeleton a kobold skeleton (36, -19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 6, D:3) 3 stones (2, 7, D:3) a jackal corpse (skeletalised by now) (3, 6, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 6, D:3) a +0 club (14, 6, D:3) a hobgoblin skeleton (15, 11, D:3) a +0 robe (16, 13, D:3) a ball python skeleton (16, 16, D:3) a +0 hand axe (24, 5, D:3) a +0 leather armour a +0 mace a +0 flail an orc skeleton (26, 10, D:3) a +0 ring mail a +0 trident (26, 16, D:3) a +0 leather armour a +0 short sword (27, 5, D:3) a +0 mace a +0 robe a +0 dagger (27, 10, D:3) a +0 falchion a +0 club an orc skeleton (28, 18, D:3) a frilled lizard skeleton (29, -24, D:3) a rat corpse (skeletalised by now) (29, 16, D:3) a +0 dagger of flaming a goblin skeleton (29, 30, D:3) a +0 plate armour (30, -24, D:3) a bat corpse (skeletalised by now) (32, 25, D:3) an adder corpse (skeletalised by now) (33, 36, D:3) 5 stones (35, -23, D:3) a +0 dagger (40, 36, D:3) a hobgoblin corpse (skeletalised by now) (48, 6, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 2 stones (4, 6, D:4) a +0 robe (27, -8, D:4) a +0 dagger a +0 robe an orc corpse (28, -8, D:4) a +0 dagger a +0 robe (29, -6, D:4) a +0 club a goblin corpse (skeletalised by now) (30, -6, D:4) a +0 dagger a +0 robe (31, -3, D:4) a hound corpse (skeletalised by now) (33, -1, D:4) a +0 rapier a +1 leather armour of cold resistance (34, -12, D:4) a stone (35, -16, D:4) a +0 whip 4 stones (39, -17, D:4) a +0 leather armour (41, -8, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear.