CopyriteTM Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 20, D:1) a +0 dagger 2 stones (11, 14, D:1) a bat skeleton (15, 36, D:1) a +0 club (19, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 22, D:1) a frilled lizard skeleton (22, 12, D:1) a +0 club (23, 22, D:1) a bat corpse (skeletalised by now) (28, 5, D:1) a hobgoblin corpse (skeletalised by now) (38, 30, D:1) a +0 leather armour (41, 24, D:1) a quokka corpse (skeletalised by now) (42, 23, D:1) a jackal corpse (skeletalised by now) (43, 38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (0, 2, D:2) 3 scrolls of teleportation (1, 3, D:2) the +2 leather armour of the Prince of Darkness {-Tele Rampage rF+ Str+5} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (unseen) (2, 3, D:2) a potion of brilliance (9, 21, D:2) a jackal corpse (9, 22, D:2) a jackal corpse (14, 29, D:2) a quokka corpse (15, 19, D:2) a +0 mace (30, 23, D:2) a bat corpse