CopyriteTM Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -8, D:1) a ball python corpse (skeletalised by now) (14, -13, D:1) a +0 robe (18, -6, D:1) a +0 dagger (26, -18, D:1) a quokka skeleton (34, -15, D:1) a +0 whip (35, -33, D:1) a +0 rapier (41, -14, D:1) a bat skeleton (45, 12, D:1) a +0 spear (53, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (9, -7, D:2) a +0 whip a kobold corpse (skeletalised by now) (10, 12, D:2) an adder corpse (skeletalised by now) (12, 29, D:2) a hobgoblin skeleton (16, -17, D:2) a +0 spear (21, 16, D:2) a bat skeleton (22, 30, D:2) a +0 dagger (25, 18, D:2) a +0 ring mail (25, 20, D:2) a quokka corpse (skeletalised by now) (27, 12, D:2) a +0 mace (28, 23, D:2) a rat corpse (skeletalised by now) (29, 23, D:2) a bat corpse (skeletalised by now) (31, -4, D:2) a hobgoblin skeleton (52, 9, D:2) a +0 leather armour (54, 28, D:2) a +0 ring mail (55, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (57, 26, D:2) a +0 whip (58, 29, D:2) a +0 club (59, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (61, -7, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of Kuximi {rPois Str-2 Int-5 Stlth+} (90 gold) rPois: It protects you from poison. Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 sling "Kofosuasm" {drain, rElec rN++ Dex+4} (6560 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Axafeaph" {rPois Int-3 Dex+6 SInv} (3750 gold) [ring of poison resistance] rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the conjuration staff of the Endless Thickets {Dex+6 Conj} (4460 gold) [staff of conjuration] Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. the conjuration staff of Eleojef {rF+ Conj Alch} (4460 gold) [staff of conjuration] rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the +2 robe "Diddewost" {Bane +Inv rCorr} (3050 gold) Bane: It inflicts you with a random bane when you equip it. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the hive talisman of Ogac {+Blink Str-4 Int+4 Slay+5} (14850 gold) [hive talisman] +Blink: It lets you blink. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +5 hand axe of Duty {sunder, rElec rN+ Str+3 Int-5} (4200 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). It cannot be enchanted further. the ring "Vesitt" {Fly Will+ AC+4 Str+4} (5910 gold) [ring of protection] Fly: It grants you flight. Will+: It increases your willpower. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). the amulet "Fecwuuhenk" {Reflect Regen+ Int+7 SH+5 SInv} (5590 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. Int+7: It affects your intelligence (+7). SH+5: It affects your SH (+5). SInv: It lets you see invisible. the amulet "Wetez" {Chemistry Dex+3} (4330 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Dex+3: It affects your dexterity (+3). the +1 robe of Weightlessness {Int+2 SInv} (2130 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +4 dagger of Vyileah {protect, rN+++ Will- rCorr Str-4} (4340 gold) rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. the +1 leather armour "Amexkady" {Int+5 SInv} (2870 gold) Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. the amulet "Wigagyjiet" {Reflect ^Drain rF+++ MP-6 SH+5} (5380 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. MP-6: It affects your magic capacity (-6). SH+5: It affects your SH (+5). the +2 leather armour of Tergiversation {Str+4} (2740 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 helmet of Rutum {Snipe, rF+ rC+} (4050 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +7 whip of Tesenuor {spect, *Corrode rC+ Will+ Str+2} (5940 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the +0 robe of Voracious Joy {Regen+} (790 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +8 dagger "Gumiono" {vamp, Str+4 Dex+2} (6560 gold) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Rinag's Jewellery Shoppe an amulet of chemistry (unknown) (390 gold) an amulet of faith (unknown) (520 gold) a +4 ring of protection (unknown) (468 gold) a ring of see invisible (unknown) (195 gold) the ring "Basojo" {+Blink Wiz} (572 gold) [ring of wizardry] +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. a ring of protection from cold (unknown) (325 gold) a ring of wizardry (unknown) (390 gold) a ring of willpower (unknown) (325 gold) a ring of protection from fire (unknown) (325 gold) an amulet of chemistry (unknown) (390 gold) (0, 0, D:3) a +0 ring mail (2, 1, D:3) a +0 dagger a +0 dagger (2, 3, D:3) a bat corpse (skeletalised by now) (11, -14, D:3) a bat corpse (skeletalised by now) (11, -13, D:3) a quokka corpse (skeletalised by now) (25, 4, D:3) a +0 leather armour a +0 flail (25, 11, D:3) a +0 spear (29, -14, D:3) a +0 vampiric dagger (34, -19, D:3) 13 gold pieces (45, -21, D:3) a quokka skeleton (45, -20, D:3) a +0 dagger a goblin skeleton (49, -11, D:3) a +0 dagger (54, -11, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +1 whip of flaming a +0 robe the kobold skeleton of Pikel (7, 31, D:4) a +2 pair of boots (8, 2, D:4) a +0 mace (8, 24, D:4) a +0 heavy dire flail a +0 chain mail the human skeleton of Edmund (11, 12, D:4) a quokka corpse (skeletalised by now) (13, 15, D:4) a ball python corpse (skeletalised by now) (14, 41, D:4) an iguana corpse (skeletalised by now) (17, 0, D:4) a +0 club a goblin skeleton (24, 4, D:4) a +0 short sword a kobold skeleton (24, 9, D:4) a +0 leather armour (28, 15, D:4) a +0 giant club (30, -2, D:4) a +0 club (34, 15, D:4) a +0 dagger (39, 44, D:4) a +0 whip a kobold skeleton (40, 19, D:4) a +0 whip (42, 18, D:4) a +0 falchion an orc corpse (skeletalised by now) (44, 11, D:4) a +0 whip (44, 19, D:4) a +0 mace a +0 scale mail a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (46, 44, D:4) a +0 hand axe (49, 33, D:4) a +0 dagger (51, 30, D:4) an adder skeleton (55, 43, D:4) a scarab talisman Level 5 of the Dungeon (4, 1, D:5) a scorpion corpse (20, 12, D:5) a +0 leather armour (21, -37, D:5) a +0 flail (23, -32, D:5) a +0 club (34, 6, D:5) a +0 short sword a +0 ring mail (34, 7, D:5) a +0 club a +0 leather armour an orc corpse (34, 9, D:5) a +0 dagger a +0 robe an orc corpse (35, 14, D:5) a +0 robe (48, -12, D:5) a +0 morningstar a +0 chain mail (48, -11, D:5) a +0 dagger a +0 robe (49, -13, D:5) a +0 club an orc corpse (49, -5, D:5) a scorpion corpse (54, -19, D:5) an adder corpse the Necropolis (20, 46, Necropolis) 11 gold pieces (21, 45, Necropolis) 11 gold pieces (21, 46, Necropolis) a ring of protection from fire (22, 46, Necropolis) a potion of enlightenment (46, 16, Necropolis) 12 gold pieces (47, 15, Necropolis) 15 gold pieces (47, 16, Necropolis) the +5 halberd of Dithmenos, Protecting {entangle, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (47, 55, Necropolis) 9 gold pieces (48, 15, Necropolis) a +0 spear (48, 19, Necropolis) a potion of cancellation (48, 55, Necropolis) 15 gold pieces (49, 15, Necropolis) a scroll of fog (49, 55, Necropolis) a parchment of Call Canine Familiar (50, 15, Necropolis) 14 gold pieces (50, 16, Necropolis) 5 gold pieces (50, 55, Necropolis) 22 gold pieces (51, 16, Necropolis) 8 gold pieces (51, 55, Necropolis) 17 gold pieces (52, 55, Necropolis) a scroll of enchant weapon (53, 55, Necropolis) 9 gold pieces (55, 55, Necropolis) a potion of might