Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 16323553251692988955 1638 Corvid231 the Thaumaturge (level 8, 0/45 HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Was an Initiate of Ashenzari. Slain by a wyvern (9 damage) ... in the Necropolis. The game lasted 00:22:53 (5664 turns). Corvid231 the Thaumaturge (Deep Elf Conjurer) Turns: 5664, Time: 00:22:53 Health: 0/45 AC: 3 Str: 4 XL: 8 Next: 66% Magic: 1/23 EV: 12 Int: 26 God: Ashenzari [......] Gold: 689 SH: 0 Dex: 13 Spells: 17/26 levels left rFire . . . r - +1 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves of Ashenzari's Stoicism {Dev, Self} (curse) SInv . (no boots) Will ..... l - amulet of the acrobat Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.36/turn %: acrobat @: mighty, on blink cooldown A: magic regeneration a: Renounce Religion, Curse Item, Shatter the Chains You were in the Necropolis. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 689 gold pieces. Inventory: Hand Weapons b - the +4 great mace "Wunasise" {drain, ^Contam rElec rC+ Will+} (You took it off an ogre in the Necropolis) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. r - a +1 short sword of draining (weapon) Missiles n - 3 curare-tipped darts (quivered) Armour a - a +0 robe (worn) e - the cursed +0 pair of gloves of Ashenzari's Stoicism (worn) {Dev, Self} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Introspection: Fighting and Spellcasting. Jewellery j - a ring of fire l - an amulet of the acrobat (worn) t - an amulet of guardian spirit Scrolls d - 4 scrolls of identify {unknown} f - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} i - a scroll of noise {unknown} o - a scroll of silence {unknown} p - a scroll of fear {unknown} q - 2 scrolls of immolation {unknown} u - a scroll of teleportation {unknown} w - a scroll of enchant weapon Potions c - 3 potions of moonshine {unknown} g - 2 potions of haste {unknown} k - 3 potions of lignification m - a potion of heal wounds {unknown} s - a potion of might v - a potion of curing {unknown} x - a potion of magic z - a potion of brilliance {unknown} Skills: * Level 2.5(2.9) Fighting + Level 0.2 Short Blades + Level 3.2 Dodging + Level 4.2 Stealth + Level 9.1(9.5) Spellcasting + Level 7.6 Conjurations + Level 1.1 Translocations * Level 4.9 Alchemy You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 3% 4 d - Blink Tloc 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Momentum Strike Conj/Tloc 70% 3d9 1% 2 Static Discharge Conj/Air 64% 3-6/arc 1% 2 Hailstorm Conj/Ice 32% 3d8 3% 3 Freeze Ice 48% 1d6 4% 1 Lesser Beckoning Tloc 36% N/A 4% 2 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 (+2d4 8% 4 Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 Frozen Ramparts Ice 24% 1d4 14% 3 Swiftness Air 12% N/A 14% 3 Airstrike Air 6% 2d(1-17) 43% 4 Forge Lightning Spire Air/Frge 12% 3d4 43% 4 Forge Monarch Bomb Fire/Frge 6% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Gozag Kikubaaqudgha Xom Shops: D:1 * D:4 : Annotations: Necropolis hieroglyph's ghost, amateur DEEE Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: hieroglyph's ghost, wielding a weapon of electrocution (79% to hit) The searing ray hits the wolf! You kill the wolf! The searing ray hits hieroglyph's ghost. Hieroglyph's ghost is lightly damaged. (Press . to maintain the ray.) The sleepcap closely misses you. Hieroglyph's ghost casts a spell at you. The blast of sand misses you. Your fulminant prism explodes! The blast of energy engulfs hieroglyph's ghost! Hieroglyph's ghost is heavily damaged. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You are still too unstable to blink. You feel very mighty all of a sudden. You stop channelling your searing ray. The sleepcap closely misses you. You barely miss hieroglyph's ghost. Hieroglyph's ghost is heavily damaged. You feel ready to blink again. The sleepcap barely misses you. Hieroglyph's ghost misses you. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The wyvern bites you! 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Vanquished Creatures The ghost of Hah the Chopper, a novice VSFi (Necropolis) The ghost of Hishvolken the Covert, a weakling GnDe (Necropolis) An ice beast (Necropolis) 2 black bears An ogre (Necropolis) A wolf (Necropolis) 2 phantoms (Necropolis) A howler monkey (D:3) An orc priest (D:3) 2 hounds (D:3) A sleepcap (Necropolis) 2 iguanas (D:5) An adder (D:4) 22 gnolls A shadow imp (Necropolis) 5 dart slugs 3 ribbon worms (D:2) 6 endoplasms 3 giant cockroaches 11 hobgoblins 14 jackals 31 orcs 4 quokkas 9 ball pythons 6 bats 5 frilled lizards 11 goblins 9 kobolds 8 rats 165 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Corvid231 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 193 | D:1 | Learned a level 2 spell: Searing Ray 211 | D:1 | Found Kyjanuir's General Store. 440 | D:1 | Reached skill level 5 in Conjurations 1295 | D:2 | Reached XP level 3. HP: 11/19 MP: 4/9 1506 | D:2 | Reached skill level 1 in Alchemy 1644 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 2291 | D:3 | Reached skill level 4 in Spellcasting 2347 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2445 | D:3 | Found a shimmering altar of Xom. 2513 | D:3 | Found a broken altar of Ashenzari. 2730 | D:3 | Became a worshipper of Ashenzari the Shackled 2835 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2911 | D:3 | Reached skill level 5 in Spellcasting 3013 | D:3 | Learned a level 4 spell: Fulminant Prism 3107 | D:3 | Identified the +4 ring mail of Makhleb's Outrage {Rampage | ^Drain Fly Stlth+} 3112 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/16 3272 | D:3 | Reached skill level 6 in Spellcasting 3550 | D:3 | Reached XP level 7. HP: 36/36 MP: 14/19 3687 | D:3 | Learned a level 2 spell: Blink 4442 | D:4 | Found an opulent altar of Gozag. 4875 | D:4 | Found Hias Wilo's Book Boutique. 4944 | D:5 | Entered Level 5 of the Dungeon 4950 | D:5 | Reached skill level 7 in Spellcasting 4962 | D:5 | Found a phantasmal passage. 4971 | Necropol | Found an opulent altar of Gozag. 4971 | Necropol | Found a transporter. 4971 | Necropol | Found a transporter. 4971 | Necropol | Entered the Necropolis 5032 | Necropol | Noticed Hah's ghost (novice VSFi) 5037 | Necropol | Identified the +4 great mace "Wunasise" {drain, ^Contam | rElec rC+ Will+} 5060 | Necropol | Killed Hah's ghost 5061 | Necropol | Reached skill level 1 in Fighting 5061 | Necropol | Reached skill level 8 in Spellcasting 5061 | Necropol | Reached XP level 8. HP: 10/44 MP: 15/22 5299 | Necropol | Noticed Hishvolken's ghost (weakling GnDe) 5320 | Necropol | Killed Hishvolken's ghost 5529 | Necropol | Noticed hieroglyph's ghost (amateur DEEE) 5570 | Necropol | Reached skill level 1 in Translocations 5623 | Necropol | Reached skill level 9 in Spellcasting 5664 | Necropol | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove D:2: layout_basic, grunt_decor_fettered, minmay_joined_circles D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_loops_ring, amcnicky_altar_gilded, kiku_gazebo_pond_becter, lemuel_tele_altar D:4: layout_gridville, nicolae_gozag_seed_capital, serial_shops, shop, minmay_misc_feat_pillars, minivault_27 D:5: layout_basic, mainiacjoe_overflow_alcove_1, riverfiend_overflow_shadow_ancestor, gup_sewer_entry_spiral, index_necropolis_entry_wine_dark_sea, uniq_duvessa Necropolis: regret_index_necropolis_ark [ebering_necropolis_ghost_gozag, regret_index_necropolis_ghost_fae_copse, gammafunk_necropolis_ghost_smash] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.6 Stealth | 3 4 | 4.2 Alchemy | 1 2 4 | 4.9 Spellcasting | 4 5 6 8 9 | 9.1 Fighting | 1 2 | 2.5 Dodging | 3 | 3.2 Translocations | 1 | 1.1 Short Blades | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 3 | 4 | 1 || 8 Cast: Magic Dart | 66 | 125 | 44 || 235 Searing Ray | 4 | 19 | 15 || 38 Fulminant Prism | | 3 | 15 || 18 Blink | | | 7 || 7 Invoke: Curse Item | | | 1 || 1 Use: Potion | | | 2 || 2 Armour: Robe | 3 | 13 | 17 || 33 Dodge: Dodged | 4 | 23 | 26 || 53