Corvid231 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -23, D:1) a bat corpse (skeletalised by now) (11, -34, D:1) 7 stones (15, -21, D:1) a +0 leather armour (21, -10, D:1) 7 stones (25, -7, D:1) a bat corpse (skeletalised by now) (26, -8, D:1) a rat corpse (skeletalised by now) (28, 0, D:1) a rat corpse (skeletalised by now) (34, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -19, D:1) 7 stones (35, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (4, 5, D:2) a quokka corpse (skeletalised by now) (11, 14, D:2) 5 poisoned darts (16, 23, D:2) a ball python skeleton (17, -5, D:2) a ball python corpse (skeletalised by now) (28, 3, D:2) a +0 short sword (29, 5, D:2) a frilled lizard skeleton (30, 11, D:2) a +0 leather armour (30, 13, D:2) a +0 robe (35, 10, D:2) a +0 dagger (36, 10, D:2) a +0 club a +0 sling (40, 25, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a wand of flame (6) (2, 0, D:3) the +7 hand axe "Suexila" {holy, rElec Int+3} (still there?) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). 3 boomerangs (still there?) a +0 leather armour (still there?) (2, 4, D:3) a +0 hand axe (3, 2, D:3) a +0 dagger of draining (15, 0, D:3) a quill talisman (20, 34, D:3) a +0 quarterstaff (21, 4, D:3) a +0 whip (33, 31, D:3) a +0 club a goblin corpse (38, 21, D:3) a jackal corpse a giant cockroach corpse a jackal corpse a jackal corpse a jackal corpse a jackal corpse (41, 10, D:3) a +0 dagger a goblin corpse (45, 7, D:3) a quill talisman (45, 8, D:3) a +0 robe