Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 18113395805167866390 70 Corvid231 the Ducker (level 4, -2/35 HPs) Began as a Djinni Monk on Oct 17, 2025. Slain by a gnoll ... wielding a +1 vampiric spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (1178 turns). Corvid231 the Ducker (Djinni Monk) Turns: 1178, Time: 00:01:39 Health: -2/35 AC: 2 Str: 10 XL: 4 Next: 45% Gold: 94 EV: 12 Int: 13 God: SH: 0 Dex: 16 rFire + + . a - +0 falchion rCold x . . d - orb {light} rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery h - a ring of protection from fire Scrolls e - 2 scrolls of blinking {unknown} g - a scroll of teleportation {unknown} i - a scroll of identify {unknown} k - a scroll of fear {unknown} Potions c - a potion of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 3.1 Fighting + Level 2.9 Long Blades - Level 3.2 Dodging * Level 2.3 Spellcasting * Level 2.3 Conjurations * Level 2.3 Hexes * Level 2.3 Summonings * Level 2.3 Necromancy * Level 2.3 Translocations * Level 2.3 Forgecraft * Level 2.3 Fire Magic * Level 2.3 Ice Magic * Level 2.3 Air Magic * Level 2.3 Earth Magic * Level 2.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 28% 1d5 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder bites you but does no damage. The adder barely misses you. You slash the adder! You kill the adder! You closely miss the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka barely misses you. The quokka closely misses you. You hit the quokka. You kill the quokka! No target in view! You now have 94 gold pieces (gained 2). A ball python and a gnoll come into view. The gnoll shouts! You hear a shout! The gnoll moves out of view. A gnoll comes into view. It is wielding a +1 vampiric spear. The ball python hisses angrily. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The gnoll hits you from afar with a +1 vampiric spear! You barely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The gnoll hits you from afar with a +1 vampiric spear! You slash the ball python! You kill the ball python! The gnoll hits you from afar with a +1 vampiric spear! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you with a +1 vampiric spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +1 vampiric spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +1 vampiric spear. You die... ### #.. #j# #j# #@# #.# #.# #...# ##.####... #.# #......... #.# #.###.[.#. #.# #.# #...# # ## #.# #.# #...# ..# .# #.# ####.###...##..... You could see 2 gnolls. Vanquished Creatures Terence (D:2) 2 adders (D:2) 2 dart slugs 2 endoplasms (D:2) 3 hobgoblins 4 jackals (D:1) 2 quokkas A ball python (D:2) 3 bats 2 frilled lizards (D:1) 3 goblins 2 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Corvid231 the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 129 | D:1 | Reached skill level 1 in Spellcasting 129 | D:1 | Reached skill level 1 in Conjurations 129 | D:1 | Reached skill level 1 in Hexes 129 | D:1 | Reached skill level 1 in Summonings 129 | D:1 | Reached skill level 1 in Necromancy 129 | D:1 | Reached skill level 1 in Translocations 129 | D:1 | Reached skill level 1 in Forgecraft 129 | D:1 | Reached skill level 1 in Fire Magic 129 | D:1 | Reached skill level 1 in Ice Magic 129 | D:1 | Reached skill level 1 in Air Magic 129 | D:1 | Reached skill level 1 in Earth Magic 129 | D:1 | Reached skill level 1 in Alchemy 826 | D:2 | Reached XP level 3. HP: 30/30 MP: 0/0 826 | D:2 | Learned a level 1 spell: Kinetic Grapnel 919 | D:2 | Noticed Terence 941 | D:2 | Killed Terence 942 | D:2 | Reached XP level 4. HP: 5/35 MP: 0/0 1178 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, minmay_tree_intersection D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 1 2 | 2.3 Conjurations | 1 2 | 2.3 Hexes | 1 2 | 2.3 Summonings | 1 2 | 2.3 Necromancy | 1 2 | 2.3 Translocations | 1 2 | 2.3 Forgecraft | 1 2 | 2.3 Fire Magic | 1 2 | 2.3 Ice Magic | 1 2 | 2.3 Air Magic | 1 2 | 2.3 Earth Magic | 1 2 | 2.3 Alchemy | 1 2 | 2.3 Fighting | | 3.1 Long Blades | | 2.9 Dodging | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 67 | 19 || 86 Cast: Kinetic Grapnel | 2 | || 2 Use: Potion | 1 | || 1 Armour: Robe | 40 | 16 || 56 Dodge: Dodged | 46 | 7 || 53