Cosmob the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (6, 8, D) a +0 buckler a +0 scale mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 1, D) the +1 morningstar "Osoelif" {flame, rC+ rCorr Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (49, 12, D) a +1 short sword of flaming (unseen) (49, 24, D) the +2 orcbow of Integrity {heavy, *Slow rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. (unseen) (49, 27, D) a ball python corpse (49, 36, D) a +5 heavy spear (unseen) (49, 37, D) a staff of conjuration (unseen) (49, 40, D) a +1 leather armour of poison resistance (unseen) (50, 1, D) a wand of acid (5) (50, 12, D) a +0 shortbow of freezing (unseen) (50, 16, D) an adder corpse (50, 18, D) a +0 flail a +0 robe a naga corpse (50, 25, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (unseen) (50, 36, D) the amulet "Dathraot" {Acrobat rPois rC+ Str-5 Slay+6} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (50, 37, D) the +2 hand axe "Qenecomu" {flame, rF- rCorr Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (unseen) (51, 1, D) the +0 leather armour "Connoic" {rC+} rC+: It protects you from cold. (unseen) (51, 5, D) a staff of cold (unseen) (51, 12, D) a ring of protection from cold (51, 16, D) a water moccasin corpse (51, 18, D) a +0 short sword a +0 robe a naga corpse (51, 24, D) a staff of cold (51, 25, D) a ring of willpower (51, 26, D) a +0 war axe a +0 robe (51, 37, D) a staff of conjuration (unseen) (52, 1, D) a +0 heavy flail (unseen) (52, 12, D) a ring of poison resistance (52, 13, D) a +6 ring of strength (52, 16, D) a +0 long sword (52, 17, D) a +0 glaive a +0 robe (52, 18, D) a +0 flail a +0 tower shield an anaconda corpse (52, 23, D) an amulet of regeneration (52, 24, D) the staff of Parts Unknown {rElec rF+ Dex+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 25, D) a +0 trident (still there?) a wand of charming (3) (still there?) a +3 chain mail of cold resistance (still there?) a naga corpse (still there?) (52, 29, D) a +0 flail a naga corpse (52, 30, D) an anaconda corpse (52, 36, D) a +0 cloak of poison resistance (52, 39, D) a staff of alchemy (53, 1, D) a book of Weapons (53, 13, D) a +1 quarterstaff of draining (53, 27, D) a +0 halberd a +0 robe a ball python corpse (53, 28, D) a +0 whip (53, 29, D) a +0 hand axe a naga corpse (53, 37, D) a +2 robe (unseen) (54, 1, D) a +4 ring of protection (54, 13, D) a staff of air (54, 24, D) a +2 mace of protection (unseen) (54, 25, D) a +2 leather armour of poison resistance (unseen) (54, 27, D) a +6 rapier of distortion (still there?) a naga corpse (still there?) (55, 1, D) a potion of might (55, 12, D) a +6 ring of intelligence (55, 24, D) a staff of death (unseen) (57, 35, D) a ring of magical power (60, 36, D) the +6 plate armour of the Arena {rElec Regen+ Dex-2 SInv} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (60, 44, D) +0 storm dragon scales a +0 robe a storm dragon corpse (skeletalised by now) (61, 0, D) the +7 mace "Gosirix" {freeze, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (61, 16, D) a +3 great sword of protection (unseen) (61, 26, D) a +2 short sword of holy wrath (unseen) (61, 36, D) a +2 heavy war axe (61, 37, D) a +2 pair of boots of flying (unseen) (61, 43, D) a wind drake corpse (skeletalised by now) a titan corpse (skeletalised by now) (62, 1, D) a staff of air (62, 8, D) a +5 triple sword of freezing (unseen) (62, 9, D) a +4 triple crossbow of freezing (unseen) (62, 17, D) a +2 robe (unseen) (62, 26, D) a beast talisman (62, 27, D) a staff of fire (unseen) (62, 36, D) a +2 cloak of preservation (62, 37, D) a +4 heavy quarterstaff (unseen) (63, 0, D) a +0 short sword of venom (unseen) (63, 8, D) a staff of cold (unseen) (63, 16, D) a +0 pair of boots of rampaging (unseen) (63, 37, D) a staff of earth (unseen) (64, 16, D) a +2 whip of electrocution (unseen) (64, 17, D) a +2 ring mail of fire resistance (unseen) (64, 26, D) a staff of cold (unseen) (64, 27, D) the +3 triple sword "Zuicviaf" {heavy, rElec rPois MP+5 Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). (65, 26, D) a +0 arbalest of electrocution (unseen) (65, 31, D) a rime drake corpse (skeletalised by now) (68, 3, D) an iguana corpse (skeletalised by now) (69, 36, D) a ring of see invisible (70, 9, D) a +2 falchion of flaming (70, 29, D) a +0 club a +0 leather armour (70, 30, D) a +0 dagger a +0 robe (70, 36, D) a +4 heavy hand axe (unseen) (71, 8, D) the +7 long sword "Hoilidu" {freeze, rPois rC++ rCorr Str+4} Str+4: It affects your strength (+4). rC++: It greatly protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (71, 12, D) a +0 battleaxe of freezing (71, 16, D) the staff of Reinforcement {rPois Str+5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 26, D) a ring of flight (71, 27, D) a +1 arbalest of flaming (71, 29, D) a +0 club (71, 36, D) the ring of Aliat {Fire Dex+6} [ring of fire] Fire: It enhances your fire magic. Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (71, 39, D) a +0 hand axe a +0 robe (72, 8, D) the +3 war axe "Nyff" {pain, *Rage Fly rPois Str+7} Str+7: It affects your strength (+7). rPois: It protects you from poison. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (72, 9, D) a staff of conjuration (unseen) (72, 12, D) a +1 heavy hand axe (unseen) (72, 26, D) a staff of conjuration (unseen) (72, 27, D) a staff of cold (unseen) (72, 29, D) a +0 falchion (72, 30, D) a +0 flail of holy wrath (still there?) a +0 dagger of speed (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (72, 36, D) a +1 leather armour of cold resistance (unseen) (73, 1, D) a +1 buckler of resistance (unseen) (73, 12, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (73, 13, D) a +0 long sword an elf corpse (skeletalised by now) (73, 17, D) a staff of earth (unseen) (73, 26, D) a staff of conjuration (unseen) (73, 27, D) a staff of fire (unseen) (73, 36, D) the +9 scimitar of Corruption {protect, Will+++ Str+3 Dex-2 Stlth-} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Will+++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (unseen) (73, 37, D) a staff of cold (unseen) (74, 3, D) a jackal corpse (skeletalised by now)