Cosmob the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 3, D) a +0 buckler (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +0 scale mail a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the staff "Dragonbane" {rElec rF- rC++ rCorr Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (61, 5, D) a shapeshifter corpse (skeletalised by now) (61, 10, D) a +0 scythe a +0 robe (61, 26, D) a manual of Ranged Weapons (62, 1, D) a staff of earth (62, 3, D) a shapeshifter corpse (skeletalised by now) (62, 8, D) a ring of positive energy the +5 golden dragon scales of Hospitality {rPois rF+ rC+ SInv} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (62, 11, D) a +0 club a +0 robe a +2 quarterstaff of chaos a +2 cloak of preservation the human corpse of Jessica (skeletalised by now) the gnoll corpse of Crazy Yiuf (skeletalised by now) (62, 19, D) a +4 halberd (still there?) a +0 robe (still there?) (62, 26, D) a +4 falchion of holy wrath (unseen) (62, 27, D) the ring of Ignis's Respect {*Corrode rPois MP+5 Wiz Stlth+} [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. Wiz: It increases the success rate of your magical spells. (unseen) (63, 0, D) a staff of conjuration (63, 16, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (63, 26, D) a +2 quick blade of venom (unseen) (63, 27, D) a +5 ring of evasion (64, 12, D) a +0 glaive (still there?) a +1 robe of willpower (still there?) (64, 26, D) the +2 flail of the Gecko {vamp, Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. The Shining One disapproves of the use of such an item. (unseen) (64, 27, D) the +5 shortbow of the Hierophant {chaos, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. The Shining One disapproves of the use of such an item. (unseen) (65, 26, D) a +1 chain mail of willpower (unseen) (67, 0, D) a +6 ring of intelligence (67, 3, D) a bullfrog corpse (skeletalised by now) (68, 0, D) a +1 scimitar of holy wrath (69, 0, D) a +2 rapier of holy wrath (unseen) (69, 3, D) a river rat corpse (skeletalised by now) (70, 8, D) a +0 scale mail of poison resistance (70, 9, D) a +4 chain mail of cold resistance (70, 10, D) a jackal corpse (skeletalised by now) (70, 31, D) a +0 trident (71, 21, D) a bullfrog corpse (skeletalised by now) (71, 26, D) a +0 trident of venom (unseen) (71, 27, D) a ring of wizardry (71, 31, D) a +0 orcbow a +0 trident (72, 9, D) a staff of air (unseen) (72, 16, D) a +2 buckler of protection (72, 17, D) a +1 short sword of flaming (unseen) (72, 26, D) a +6 ring of dexterity (72, 31, D) a wind drake corpse (73, 3, D) a +0 long sword (73, 17, D) a ring of positive energy a ring of wizardry 2 potions of invisibility (73, 19, D) a blink frog corpse (skeletalised by now) (73, 26, D) a staff of fire (73, 27, D) a staff of conjuration (unseen) (73, 31, D) 5 large rocks (73, 32, D) a +0 trident a merfolk corpse (75, 1, D) the +10 sling "Usajeagg" {drain, rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. The Shining One disapproves of the use of such an item.