Cosmob the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (6, 8, D) a +0 scale mail a +0 buckler a +0 flail (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 5 scrolls of identify (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 39, D) a +0 arbalest (still there?) a +4 great sword of holy wrath (still there?) (49, 0, D) a +4 flail of flaming (unseen) (49, 1, D) a +4 long sword of protection (unseen) (49, 12, D) 4 potions of haste (49, 24, D) a +2 hand cannon of flaming (unseen) (49, 37, D) a ring of ice (49, 43, D) a +0 arbalest (49, 44, D) 4 large rocks a stone giant corpse (skeletalised by now) (50, 0, D) a serpent talisman (50, 1, D) a wand of warping (4) (50, 13, D) an amulet of the acrobat (50, 14, D) 4 large rocks a cyclops corpse (50, 25, D) a +2 halberd of freezing (unseen) (50, 36, D) a staff of cold (unseen) (50, 41, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (50, 42, D) 3 large rocks a stone giant corpse (skeletalised by now) (50, 44, D) 4 large rocks (51, 0, D) a staff of earth (unseen) (51, 1, D) the +1 scale mail "Cudios" {rN++} rN++: It greatly protects you from negative energy. (unseen) (51, 14, D) a +0 arbalest a +0 arbalest a yaktaur corpse (51, 15, D) a +0 orcbow (still there?) the staff "Meoc" {rF+ rN+ Str+2 Necro} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (51, 17, D) 5 large rocks (51, 36, D) a staff of fire (51, 37, D) a +4 heavy mace (unseen) (51, 40, D) a +0 orcbow a centaur corpse (skeletalised by now) (51, 42, D) a +0 arbalest (still there?) a +6 heavy broad axe (still there?) a yaktaur corpse (skeletalised by now) (still there?) (52, 0, D) a +2 spear of flaming (unseen) (52, 1, D) the +1 scimitar of Edovavev {protect, rPois rF+++ Str+3 Dex-5} Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rF+++: It renders you almost immune to fire. rPois: It protects you from poison. (unseen) (52, 12, D) a staff of fire (unseen) (52, 13, D) a +0 arbalest a yaktaur corpse (52, 16, D) 3 large rocks a +0 orcbow a cyclops corpse (52, 17, D) 4 large rocks (52, 36, D) the amulet "Saetog" {Will+ RegenMP+ Int+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. (unseen) (52, 37, D) a +0 shortbow (still there?) a staff of air (still there?) (52, 38, D) a +3 longbow a +0 leather armour (52, 41, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, 0, D) a staff of air (unseen) (53, 1, D) a +1 heavy shortbow (unseen) (53, 13, D) a +0 dagger of electrocution (53, 16, D) 6 large rocks (53, 24, D) a +8 trident of venom (53, 25, D) the staff of Cocue {rPois Will+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (53, 37, D) a ring of positive energy (54, 0, D) the +6 chain mail "Beapt" {rPois} rPois: It protects you from poison. (unseen) (54, 1, D) a +2 quarterstaff of holy wrath (unseen) (54, 15, D) the +6 orcbow "Eri Xyne" {flame, rPois Int+3 Dex+4} (still there?) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. a +0 orcbow (still there?) a centaur corpse (still there?) (54, 16, D) a +0 arbalest an amulet of regeneration a +0 orcbow a +6 ring of intelligence a centaur corpse (54, 25, D) a staff of death (unseen) (55, 0, D) a staff of death (unseen) (55, 1, D) 4 scrolls of enchant weapon (55, 24, D) a +1 robe of resistance (unseen) (59, 36, D) the +1 battleaxe of Simishriu {antimagic, rCorr Str+9 Int-3 Dex-2} Str+9: It affects your strength (+9). Int-3: It affects your intelligence (-3). Dex-2: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. (59, 37, D) a +6 whip of distortion (unseen) (60, 36, D) a +2 ring mail of fire resistance (61, 8, D) a +2 great mace of draining (61, 16, D) a +6 ring of strength a ring of ice a ring of magical power (61, 26, D) a +1 orcbow of freezing (unseen) (61, 36, D) a staff of alchemy (62, 1, D) the +3 scimitar of the Blushing Genius {venom, Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (62, 8, D) a staff of cold (unseen) (62, 17, D) a +5 hand axe of freezing (unseen) (62, 21, D) a +2 short sword of venom (unseen) (62, 26, D) a +1 chain mail of poison resistance (62, 27, D) a staff of conjuration (62, 37, D) the +3 buckler of Saexie {rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (63, 0, D) a staff of fire (unseen) (63, 8, D) a staff of cold (unseen) (63, 17, D) a staff of death (unseen) (63, 21, D) a +0 long sword an elf corpse (skeletalised by now) (63, 26, D) a +6 ring of dexterity (63, 27, D) a +2 flail of protection (63, 36, D) an amulet of reflection (63, 37, D) a +3 heavy war axe (64, 17, D) the +1 short sword "Jikk" {vamp, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (64, 21, D) a +0 rapier a +0 ring mail (64, 22, D) a +0 dagger an elf corpse (skeletalised by now) (64, 26, D) a staff of air (unseen) (64, 27, D) the +6 ring mail of Dirph {rF+ Str+2 SInv} Str+2: It affects your strength (+2). rF+: It protects you from fire. SInv: It lets you see invisible. (65, 32, D) a +0 spear a spriggan corpse (skeletalised by now) (65, 33, D) a black bear corpse (skeletalised by now) (66, 33, D) a wolf corpse (skeletalised by now) (67, 2, D) a +0 arbalest (67, 32, D) a +0 dagger (still there?) a +0 robe (still there?) a +1 rapier of flaming (still there?) a +0 robe (still there?) a +0 buckler of protection (still there?) (68, 0, D) the +7 ring mail of Hasez {Harm Str+7 Int-5 Dex+2} Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (68, 2, D) a +0 arbalest a +1 orcbow of flaming a yaktaur corpse (skeletalised by now) (69, 0, D) a staff of earth (70, 9, D) a staff of conjuration (unseen) (70, 10, D) a +0 mace a +0 leather armour (70, 37, D) the ring of Oried {Fly Int+3} [ring of flight] Int+3: It affects your intelligence (+3). Fly: It grants you flight. (70, 40, D) a +0 dire flail a +0 robe a +0 war axe a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (70, 41, D) a ball python corpse (skeletalised by now) (71, 10, D) a +0 club an orc corpse (skeletalised by now) (71, 11, D) a +0 hand axe a +0 whip a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 16, D) a +0 heavy falchion (unseen) (71, 27, D) a staff of death (unseen) (71, 36, D) a +0 spectral giant club (71, 37, D) a +2 plate armour of cold resistance (71, 40, D) a +0 club a +0 robe (71, 41, D) a black mamba corpse (skeletalised by now) (72, 11, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (72, 26, D) a +3 spectral quarterstaff (72, 36, D) the +2 scale mail "Atotic" {^Contam Will+ Int+2 Slay+2} Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (72, 40, D) a +0 mace a naga corpse (skeletalised by now) (72, 41, D) an adder corpse (skeletalised by now) (72, 42, D) a ball python corpse (skeletalised by now) (73, 1, D) a staff of air (unseen) (73, 17, D) the +4 ring mail of Ennui {*Corrode rElec rN+ Regen+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (73, 27, D) the +6 orcbow "Zupsi" {heavy, *Slow Will++ rCorr Int-4} Int-4: It affects your intelligence (-4). Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) (73, 33, D) a hell hound corpse (skeletalised by now) (73, 37, D) the +2 helmet of Disaster {Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (74, 33, D) a +4 scimitar of flaming