Cosmob

the Dungeon
(3, 2, D)
  a +5 triple sword (still there?)
  a +5 great sword (still there?)
  a +5 double sword (still there?)
  a +5 demon blade (still there?)
(3, 3, D)
  a +5 lajatang
  (unseen)
(3, 4, D)
  a +5 sling (still there?)
  a +5 longbow (still there?)
  a +5 orcbow (still there?)
  a +5 shortbow (still there?)
  a +5 triple crossbow (still there?)
  a +5 arbalest (still there?)
  a +5 hand cannon (still there?)
(4, 2, D)
  a +5 quick blade (still there?)
  a +5 rapier (still there?)
  a +5 dagger (still there?)
(4, 3, D)
  a +5 giant spiked club (still there?)
  a +5 giant club (still there?)
  a +5 great mace (still there?)
  a +5 demon whip (still there?)
(4, 4, D)
  a +5 bardiche (still there?)
  a +5 demon trident (still there?)
(4, 5, D)
  a +5 executioner's axe (still there?)
  a +5 battleaxe (still there?)
  a +5 broad axe (still there?)
(4, 7, D)
  an orb of mayhem (still there?)
  an orb of guile (still there?)
  a +3 tower shield (still there?)
  a +3 kite shield (still there?)
  a +3 buckler (still there?)
(4, 8, D)
  a +5 crystal plate armour (still there?)
  +5 golden dragon scales (still there?)
  +5 shadow dragon scales (still there?)
  +5 storm dragon scales (still there?)
  +5 ice dragon scales (still there?)
  +5 fire dragon scales (still there?)
  a +5 plate armour (still there?)
(6, 8, D)
  a +0 scale mail
  a +0 buckler
  a +0 flail
(7, 6, D)
  3 scrolls of blinking
(7, 7, D)
  5 potions of haste
  2 potions of berserk rage
(10, 0, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    Int+6:      It affects your intelligence (+6).
    MP+6:       It affects your magic capacity (+6).
  the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
    Acc+∞:      It never misses its target.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    SInv:       It lets you see invisible.
    Fly:        It grants you flight.
    ^Drain:     It drains your maximum health when unequipped.
(10, 4, D)
  a serpent talisman
  a blade talisman
  a maw talisman
  a beast talisman
(10, 5, D)
  a +6 ring of intelligence
  a +6 ring of intelligence
  a +6 ring of dexterity
  a +6 ring of dexterity
  a ring of flight
  5 scrolls of identify
(11, 0, D)
  the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}
    rFlCloud:   It grants immunity to clouds of flame.
    rF++:       It greatly protects you from fire.
  the +11 plutonium sword {^Contam Stlth-}
    ^Contam:    It causes magical contamination when unequipped.
    Stlth-:     It makes you less stealthy.
  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
    AC+3:       It affects your AC (+3).
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    rPois:      It protects you from poison.
  the +9 sword of Zonguldrok {reap}
  the +13 scythe of Curses {drain, curses, ^Drain}
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt}
  the +11 Singing Sword {sonic wave}
  the +8 storm bow {elec, penet}
(48, 39, D)
  a +0 arbalest (still there?)
  a +4 great sword of holy wrath (still there?)
(49, 0, D)
  a +4 flail of flaming
  (unseen)
(49, 1, D)
  a +4 long sword of protection
  (unseen)
(49, 12, D)
  4 potions of haste
(49, 24, D)
  a +2 hand cannon of flaming
  (unseen)
(49, 37, D)
  a ring of ice
(49, 43, D)
  a +0 arbalest
(49, 44, D)
  4 large rocks
  a stone giant corpse (skeletalised by now)
(50, 0, D)
  a serpent talisman
(50, 1, D)
  a wand of warping (4)
(50, 13, D)
  an amulet of the acrobat
(50, 14, D)
  4 large rocks
  a cyclops corpse
(50, 25, D)
  a +2 halberd of freezing
  (unseen)
(50, 36, D)
  a staff of cold
  (unseen)
(50, 41, D)
  a +0 arbalest
  a yaktaur corpse (skeletalised by now)
(50, 42, D)
  3 large rocks
  a stone giant corpse (skeletalised by now)
(50, 44, D)
  4 large rocks
(51, 0, D)
  a staff of earth
  (unseen)
(51, 1, D)
  the +1 scale mail "Cudios" {rN++}
    rN++:       It greatly protects you from negative energy.
  (unseen)
(51, 14, D)
  a +0 arbalest
  a +0 arbalest
  a yaktaur corpse
(51, 15, D)
  a +0 orcbow (still there?)
  the staff "Meoc" {rF+ rN+ Str+2 Necro} (still there?)
    [staff of death]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Str+2:      It affects your strength (+2).
    rF+:        It protects you from fire.
    rN+:        It protects you from negative energy.
    Necro:      It increases the power of your Necromancy spells.
    
    It falls into the 'Staves' category. It is a weapon for one hand-pair.
(51, 17, D)
  5 large rocks
(51, 36, D)
  a staff of fire
(51, 37, D)
  a +4 heavy mace
  (unseen)
(51, 40, D)
  a +0 orcbow
  a centaur corpse (skeletalised by now)
(51, 42, D)
  a +0 arbalest (still there?)
  a +6 heavy broad axe (still there?)
  a yaktaur corpse (skeletalised by now) (still there?)
(52, 0, D)
  a +2 spear of flaming
  (unseen)
(52, 1, D)
  the +1 scimitar of Edovavev {protect, rPois rF+++ Str+3 Dex-5}
    Str+3:      It affects your strength (+3).
    Dex-5:      It affects your dexterity (-5).
    rF+++:      It renders you almost immune to fire.
    rPois:      It protects you from poison.
  (unseen)
(52, 12, D)
  a staff of fire
  (unseen)
(52, 13, D)
  a +0 arbalest
  a yaktaur corpse
(52, 16, D)
  3 large rocks
  a +0 orcbow
  a cyclops corpse
(52, 17, D)
  4 large rocks
(52, 36, D)
  the amulet "Saetog" {Will+ RegenMP+ Int+4}
    [amulet of magic regeneration]
    
    It increases your rate of magic regeneration.
    Int+4:      It affects your intelligence (+4).
    Will+:      It increases your willpower.
    RegenMP+:   It increases your rate of magic regeneration.
  (unseen)
(52, 37, D)
  a +0 shortbow (still there?)
  a staff of air (still there?)
(52, 38, D)
  a +3 longbow
  a +0 leather armour
(52, 41, D)
  a +0 arbalest
  a yaktaur corpse (skeletalised by now)
(53, 0, D)
  a staff of air
  (unseen)
(53, 1, D)
  a +1 heavy shortbow
  (unseen)
(53, 13, D)
  a +0 dagger of electrocution
(53, 16, D)
  6 large rocks
(53, 24, D)
  a +8 trident of venom
(53, 25, D)
  the staff of Cocue {rPois Will+ Alchemy}
    [staff of alchemy]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    rPois:      It protects you from poison.
    Will+:      It increases your willpower.
    Alchemy:    It increases the power of your Alchemy spells.
    
    It falls into the 'Staves' category. It is a weapon for one hand-pair.
(53, 37, D)
  a ring of positive energy
(54, 0, D)
  the +6 chain mail "Beapt" {rPois}
    rPois:      It protects you from poison.
  (unseen)
(54, 1, D)
  a +2 quarterstaff of holy wrath
  (unseen)
(54, 15, D)
  the +6 orcbow "Eri Xyne" {flame, rPois Int+3 Dex+4} (still there?)
    Int+3:      It affects your intelligence (+3).
    Dex+4:      It affects your dexterity (+4).
    rPois:      It protects you from poison.
  a +0 orcbow (still there?)
  a centaur corpse (still there?)
(54, 16, D)
  a +0 arbalest
  an amulet of regeneration
  a +0 orcbow
  a +6 ring of intelligence
  a centaur corpse
(54, 25, D)
  a staff of death
  (unseen)
(55, 0, D)
  a staff of death
  (unseen)
(55, 1, D)
  4 scrolls of enchant weapon
(55, 24, D)
  a +1 robe of resistance
  (unseen)
(59, 36, D)
  the +1 battleaxe of Simishriu {antimagic, rCorr Str+9 Int-3 Dex-2}
    Str+9:      It affects your strength (+9).
    Int-3:      It affects your intelligence (-3).
    Dex-2:      It affects your dexterity (-2).
    rCorr:      It protects you from acid and corrosion.
(59, 37, D)
  a +6 whip of distortion
  (unseen)
(60, 36, D)
  a +2 ring mail of fire resistance
(61, 8, D)
  a +2 great mace of draining
(61, 16, D)
  a +6 ring of strength
  a ring of ice
  a ring of magical power
(61, 26, D)
  a +1 orcbow of freezing
  (unseen)
(61, 36, D)
  a staff of alchemy
(62, 1, D)
  the +3 scimitar of the Blushing Genius {venom, Str+2 Dex+2}
    Str+2:      It affects your strength (+2).
    Dex+2:      It affects your dexterity (+2).
(62, 8, D)
  a staff of cold
  (unseen)
(62, 17, D)
  a +5 hand axe of freezing
  (unseen)
(62, 21, D)
  a +2 short sword of venom
  (unseen)
(62, 26, D)
  a +1 chain mail of poison resistance
(62, 27, D)
  a staff of conjuration
(62, 37, D)
  the +3 buckler of Saexie {rElec Str+3}
    Str+3:      It affects your strength (+3).
    rElec:      It insulates you from electricity.
(63, 0, D)
  a staff of fire
  (unseen)
(63, 8, D)
  a staff of cold
  (unseen)
(63, 17, D)
  a staff of death
  (unseen)
(63, 21, D)
  a +0 long sword
  an elf corpse (skeletalised by now)
(63, 26, D)
  a +6 ring of dexterity
(63, 27, D)
  a +2 flail of protection
(63, 36, D)
  an amulet of reflection
(63, 37, D)
  a +3 heavy war axe
(64, 17, D)
  the +1 short sword "Jikk" {vamp, rC+ Dex+3}
    Dex+3:      It affects your dexterity (+3).
    rC+:        It protects you from cold.
(64, 21, D)
  a +0 rapier
  a +0 ring mail
(64, 22, D)
  a +0 dagger
  an elf corpse (skeletalised by now)
(64, 26, D)
  a staff of air
  (unseen)
(64, 27, D)
  the +6 ring mail of Dirph {rF+ Str+2 SInv}
    Str+2:      It affects your strength (+2).
    rF+:        It protects you from fire.
    SInv:       It lets you see invisible.
(65, 32, D)
  a +0 spear
  a spriggan corpse (skeletalised by now)
(65, 33, D)
  a black bear corpse (skeletalised by now)
(66, 33, D)
  a wolf corpse (skeletalised by now)
(67, 2, D)
  a +0 arbalest
(67, 32, D)
  a +0 dagger (still there?)
  a +0 robe (still there?)
  a +1 rapier of flaming (still there?)
  a +0 robe (still there?)
  a +0 buckler of protection (still there?)
(68, 0, D)
  the +7 ring mail of Hasez {Harm Str+7 Int-5 Dex+2}
    Str+7:      It affects your strength (+7).
    Int-5:      It affects your intelligence (-5).
    Dex+2:      It affects your dexterity (+2).
    Harm:       It increases damage dealt and taken.
(68, 2, D)
  a +0 arbalest
  a +1 orcbow of flaming
  a yaktaur corpse (skeletalised by now)
(69, 0, D)
  a staff of earth
(70, 9, D)
  a staff of conjuration
  (unseen)
(70, 10, D)
  a +0 mace
  a +0 leather armour
(70, 37, D)
  the ring of Oried {Fly Int+3}
    [ring of flight]
    
    Int+3:      It affects your intelligence (+3).
    Fly:        It grants you flight.
(70, 40, D)
  a +0 dire flail
  a +0 robe
  a +0 war axe
  a +0 robe
  a naga corpse (skeletalised by now)
  a naga corpse (skeletalised by now)
(70, 41, D)
  a ball python corpse (skeletalised by now)
(71, 10, D)
  a +0 club
  an orc corpse (skeletalised by now)
(71, 11, D)
  a +0 hand axe
  a +0 whip
  a +0 ring mail
  an orc corpse (skeletalised by now)
  an orc corpse (skeletalised by now)
(71, 16, D)
  a +0 heavy falchion
  (unseen)
(71, 27, D)
  a staff of death
  (unseen)
(71, 36, D)
  a +0 spectral giant club
(71, 37, D)
  a +2 plate armour of cold resistance
(71, 40, D)
  a +0 club
  a +0 robe
(71, 41, D)
  a black mamba corpse (skeletalised by now)
(72, 11, D)
  a +0 flail
  a +0 chain mail
  an orc corpse (skeletalised by now)
(72, 26, D)
  a +3 spectral quarterstaff
(72, 36, D)
  the +2 scale mail "Atotic" {^Contam Will+ Int+2 Slay+2}
    Int+2:      It affects your intelligence (+2).
    Slay+2:     It affects your accuracy & damage with ranged weapons and melee
    (+2).
    Will+:      It increases your willpower.
    ^Contam:    It causes magical contamination when unequipped.
(72, 40, D)
  a +0 mace
  a naga corpse (skeletalised by now)
(72, 41, D)
  an adder corpse (skeletalised by now)
(72, 42, D)
  a ball python corpse (skeletalised by now)
(73, 1, D)
  a staff of air
  (unseen)
(73, 17, D)
  the +4 ring mail of Ennui {*Corrode rElec rN+ Regen+}
    rElec:      It insulates you from electricity.
    rN+:        It protects you from negative energy.
    Regen+:     It increases your rate of health regeneration.
    *Corrode:   It may corrode you when you take damage.
(73, 27, D)
  the +6 orcbow "Zupsi" {heavy, *Slow Will++ rCorr Int-4}
    Int-4:      It affects your intelligence (-4).
    Will++:     It greatly increases your willpower.
    rCorr:      It protects you from acid and corrosion.
    *Slow:      It may slow you when you take damage.
  (unseen)
(73, 33, D)
  a hell hound corpse (skeletalised by now)
(73, 37, D)
  the +2 helmet of Disaster {Str+2 Int+4}
    Str+2:      It affects your strength (+2).
    Int+4:      It affects your intelligence (+4).
(74, 33, D)
  a +4 scimitar of flaming