CourtPapers Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, -34, D:1) a ball python skeleton (15, -14, D:1) a frilled lizard skeleton (16, 5, D:1) a +0 club a goblin skeleton (39, 19, D:1) a +0 dagger (41, -27, D:1) a hobgoblin skeleton a bat skeleton (45, -18, D:1) a rat corpse (skeletalised by now) (48, 20, D:1) a frilled lizard corpse (skeletalised by now) (58, -6, D:1) a gnoll skeleton (58, 2, D:1) a gnoll skeleton (61, -3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a +0 dagger a +0 sling (1, 2, D:2) the +8 whip of Rusig {flame, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (2, -1, D:2) a +0 ring mail (3, 13, D:2) a +0 club (10, 3, D:2) a +0 plate armour (30, 30, D:2) a rat corpse (skeletalised by now) (37, 24, D:2) a +0 scimitar of protection (unseen)