CowboyBob Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -1, D:1) a +0 dagger (6, -28, D:1) a parchment of Alistair's Walking Alembic (8, -4, D:1) a +0 dagger (9, -5, D:1) a parchment of Grave Claw (15, -26, D:1) a +0 spear (22, -29, D:1) a parchment of Freeze (24, -29, D:1) 3 flux baubles (24, -4, D:1) 2 javelins (25, -13, D:1) a parchment of Leda's Liquefaction (27, -9, D:1) a parchment of Passwall (28, -9, D:1) a quokka skeleton (28, -2, D:1) a scroll of torment (34, -29, D:1) a +0 dagger (35, -24, D:1) a +2 vampiric dagger (36, -22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (10, -10, D:2) a parchment of Disjunction (12, -8, D:2) a rat corpse (skeletalised by now) (17, 0, D:2) a +0 robe (19, -8, D:2) a +0 ring mail (20, 9, D:2) a +0 dagger (21, -12, D:2) a parchment of Confusing Touch (21, -3, D:2) a rat corpse (skeletalised by now) (29, 10, D:2) a +0 helmet (34, 12, D:2) a frilled lizard skeleton (35, 4, D:2) a parchment of Rending Blade (37, -5, D:2) a +0 dagger (37, 14, D:2) a +0 dagger a +0 sling (38, 16, D:2) a jackal skeleton (38, 17, D:2) a +0 short sword a stone a +0 short sword a jackal skeleton a kobold skeleton (38, 18, D:2) a +0 devious dagger (39, 17, D:2) a +0 dagger (41, -13, D:2) an adder skeleton (42, -12, D:2) a +0 short sword a kobold skeleton (42, -1, D:2) a +0 scale mail (43, -12, D:2) a ball python skeleton (44, 15, D:2) a +0 ring mail Level 3 of the Dungeon (2, -10, D:3) a scroll of brand weapon (6, 28, D:3) a jackal skeleton (9, -5, D:3) a quokka skeleton (12, 2, D:3) a +0 plate armour a +0 club a ring of magical power a +0 animal skin (12, 27, D:3) a +0 ring mail (13, 29, D:3) a parchment of Passwall (29, 32, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (30, 32, D:3) a +0 dagger (31, 32, D:3) a quokka skeleton a rat skeleton an adder skeleton (42, 32, D:3) the +0 leather armour of Ru {Rampage SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. SInv: It lets you see invisible. It cannot be enchanted further. (43, -3, D:3) a +0 club (43, 21, D:3) a +0 hand axe (56, -16, D:3) a +0 ring mail (57, 0, D:3) a +0 ring mail (60, -10, D:3) a +0 robe Level 4 of the Dungeon (1, -3, D:4) a +0 hammer (19, -10, D:4) a +0 whip (23, -13, D:4) a +0 scale mail (28, 12, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (29, 10, D:4) a parchment of Silence (31, -7, D:4) a +0 sling (31, 4, D:4) 5 javelins (35, -3, D:4) a +0 scale mail a +0 dagger (36, -8, D:4) a parchment of Cause Fear (36, 4, D:4) a +0 giant club (36, 16, D:4) a +0 robe a +2 whip of flaming the kobold skeleton of Pikel (37, -1, D:4) a +0 mace (39, -1, D:4) a +0 leather armour a +0 hand axe a +0 falchion an orc skeleton (40, -15, D:4) a rimehorn talisman (40, -4, D:4) a +2 robe of willpower a +0 scythe (40, -3, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (40, 12, D:4) a +0 club (40, 19, D:4) a staff of alchemy (45, -1, D:4) a +0 mace (50, 15, D:4) a +0 ring mail (53, 10, D:4) an iguana corpse (skeletalised by now) (60, 7, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (62, 0, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a parchment of Ensorcelled Hibernation