CowboyBob Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, -14, D:1) a bat skeleton (9, -24, D:1) a +0 dagger (10, -18, D:1) a +0 short sword (13, -7, D:1) a +0 leather armour (15, -17, D:1) a quill talisman (15, -9, D:1) a +0 halberd (17, -17, D:1) a +0 robe (17, 2, D:1) a hobgoblin skeleton (29, -12, D:1) a ball python corpse (skeletalised by now) (31, -21, D:1) a +0 mace (39, 12, D:1) a parchment of Eringya's Surprising Crocodile (51, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -4, D:2) a +0 whip 2 stones a kobold skeleton (8, -4, D:2) a +0 club 2 stones (8, 1, D:2) a ball python skeleton (10, 1, D:2) a ribbon worm corpse (16, -7, D:2) a +0 mace (17, 3, D:2) an adder skeleton (20, 17, D:2) the +8 sling "Impslayer" {flame, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (21, 3, D:2) a hobgoblin skeleton (23, 13, D:2) a +0 scimitar (23, 16, D:2) an inkwell talisman (25, -2, D:2) a +0 robe (29, -1, D:2) a frilled lizard skeleton (31, -2, D:2) 5 boomerangs (33, -1, D:2) a +0 dagger 4 stones (35, 19, D:2) a +0 dagger (36, 20, D:2) a +0 short sword 2 stones (39, 7, D:2) an orb of energy (39, 10, D:2) a hobgoblin skeleton (44, 39, D:2) a rat corpse (skeletalised by now) (54, 3, D:2) a +0 robe Level 3 of the Dungeon