CowboyBob Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a ball python corpse (skeletalised by now) (7, 41, D:1) a bat corpse (skeletalised by now) (14, 20, D:1) a +0 scale mail (14, 38, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, 29, D:1) a +0 club (22, 52, D:1) a +0 dagger of protection a stone (26, 21, D:1) 7 stones (29, 32, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of moonshine (0, 37, D:2) a staff of earth (0, 43, D:2) a +0 dagger 4 stones a +0 leather armour (3, 9, D:2) an adder corpse (skeletalised by now) (6, 55, D:2) an adder corpse (skeletalised by now) (9, 31, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, 31, D:2) a +0 whip a stone (12, 48, D:2) an adder corpse (skeletalised by now) (14, 7, D:2) a +1 vampiric short sword (34, 44, D:2) a rat skeleton (34, 45, D:2) a +0 dagger a +0 sling a goblin skeleton (41, -1, D:2) a dart slug corpse (42, -2, D:2) a +0 club (52, 32, D:2) a +0 leather armour (54, 57, D:2) an adder corpse (skeletalised by now) (57, 42, D:2) a bat corpse (skeletalised by now) (58, 44, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (6, -5, D:3) a potion of mutation