CowboyBob Level 1 of the Dungeon (2, -2, D:1) a +0 rapier (14, -35, D:1) a quokka skeleton (27, -27, D:1) a +0 spear (27, -22, D:1) a +0 dagger (27, -21, D:1) a bat skeleton (28, -15, D:1) a +0 dagger (28, -14, D:1) a +0 sling (37, -12, D:1) a ball python skeleton (42, -18, D:1) a +0 dagger (44, -26, D:1) a bat skeleton (45, -25, D:1) a +0 robe (45, -11, D:1) a bat corpse (skeletalised by now) (47, -10, D:1) a +0 robe (47, -9, D:1) a +0 mace (48, -19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (10, 2, D:2) a +0 club a goblin skeleton (12, 12, D:2) a frilled lizard skeleton a jackal skeleton a jackal skeleton (12, 29, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (14, 9, D:2) a +0 club a +0 club a goblin skeleton (15, 3, D:2) a +0 club a goblin skeleton (17, 6, D:2) a +0 dagger a goblin skeleton (18, 5, D:2) a +0 club a goblin skeleton (19, -5, D:2) a +0 dagger (20, -5, D:2) a +0 club (21, -4, D:2) a frilled lizard corpse (skeletalised by now) (21, 6, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club the hobgoblin skeleton of Robin a goblin skeleton (24, -8, D:2) a +0 hand axe (28, 26, D:2) a +0 club (42, 15, D:2) a +0 plate armour (44, 7, D:2) a bat corpse (skeletalised by now) (49, 1, D:2) a +0 club (50, 16, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, 15, D:3) a +0 leather armour (11, 22, D:3) a +0 sling (18, 28, D:3) an inkwell talisman (24, -24, D:3) a +0 hand axe a +0 chain mail an orc skeleton (24, -23, D:3) a +0 club a +0 leather armour (25, 5, D:3) a bat skeleton (34, 27, D:3) a +0 club a +0 leather armour (51, 3, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -23, D:4) a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (2, -3, D:4) a +0 club (7, -22, D:4) a +0 spear (8, -25, D:4) a +0 rapier (8, -23, D:4) a +0 short sword a +0 leather armour an orc skeleton (8, 8, D:4) a +0 flail a gnoll skeleton (12, 8, D:4) a parchment of Magic Dart (12, 19, D:4) a +0 dagger (14, -15, D:4) a quokka skeleton (16, -17, D:4) a +0 robe (25, -12, D:4) a +0 club (28, 19, D:4) 11 gold pieces (33, -12, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (37, -12, D:4) a +0 club (37, -3, D:4) a kobold skeleton (37, 1, D:4) a gnoll skeleton (37, 5, D:4) a gnoll skeleton (39, 3, D:4) a +0 sling a +0 war axe a +0 scale mail (40, 8, D:4) a goblin skeleton (43, -2, D:4) a +0 club (43, 1, D:4) a +0 battleaxe a +0 robe (44, -2, D:4) a +0 dagger (44, -1, D:4) a gnoll skeleton (44, 8, D:4) a kobold skeleton (46, -2, D:4) a +0 mace (46, 1, D:4) a gnoll skeleton (47, 1, D:4) a +0 whip (48, 8, D:4) a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +2 robe of positive energy (34, 12, D:5) a +0 short sword (41, 38, D:5) a +0 mace the Necropolis (1, -5, Necropolis) a stone (1, 8, Necropolis) a stone (6, -5, Necropolis) a stone (6, -1, Necropolis) 15 gold pieces (6, 0, Necropolis) 12 gold pieces (6, 1, Necropolis) 10 gold pieces (6, 2, Necropolis) 11 gold pieces (6, 3, Necropolis) 11 gold pieces (6, 4, Necropolis) the +9 halberd "Mamuiwn" {elec, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (6, 8, Necropolis) a stone (30, 3, Necropolis) the +9 quarterstaff of the Wilderness {heavy, *Corrode +Blink Str+4} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (31, 3, Necropolis) 11 gold pieces (31, 37, Necropolis) 7 gold pieces (32, 3, Necropolis) a +0 spear (32, 37, Necropolis) 14 gold pieces (33, 3, Necropolis) 10 gold pieces (33, 4, Necropolis) a potion of curing (33, 37, Necropolis) a potion of enlightenment (34, 3, Necropolis) 3 gold pieces (34, 37, Necropolis) a +0 ring mail (35, 3, Necropolis) 8 gold pieces (35, 37, Necropolis) 13 gold pieces (36, 37, Necropolis) 11 gold pieces (37, 37, Necropolis) a scroll of enchant weapon (39, 32, Necropolis) a potion of might