CowboyBob Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (3, 12, D:1) a bat corpse (skeletalised by now) (14, 8, D:1) a +0 robe (19, 2, D:1) a bat corpse (skeletalised by now) (21, 15, D:1) a +0 club a goblin skeleton (21, 19, D:1) a +0 club a kobold skeleton (31, 15, D:1) 2 stones a +0 dagger a jackal skeleton (32, 16, D:1) a hobgoblin skeleton a jackal skeleton (38, 20, D:1) a staff of necromancy (40, 21, D:1) a +0 scale mail (42, 31, D:1) a frilled lizard skeleton (42, 41, D:1) a hobgoblin corpse (skeletalised by now) (44, -1, D:1) a +0 club a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a +0 leather armour (3, 21, D:2) a +0 scythe of venom a +0 robe (7, -11, D:2) a +0 club a goblin skeleton (7, -7, D:2) a rat skeleton (9, 33, D:2) a bat corpse (skeletalised by now) (12, 15, D:2) a spore talisman (18, 5, D:2) a quokka corpse (skeletalised by now) (22, -11, D:2) a +0 leather armour (26, 1, D:2) a +0 whip (40, 17, D:2) a +0 short sword (44, -1, D:2) an adder corpse (skeletalised by now) (47, -6, D:2) a bat corpse (skeletalised by now) (55, -2, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 1, D:3) an adder corpse (8, -8, D:3) a +0 whip an orc corpse (14, -1, D:3) a +0 hand axe (16, -4, D:3) a +0 ring mail