CowboyBob Level 1 of the Dungeon (0, 1, D:1) a rat skeleton (3, -18, D:1) a +0 dagger (6, 3, D:1) a ball python skeleton (7, -10, D:1) a +0 short sword (13, -3, D:1) a rat skeleton (23, -31, D:1) a parchment of Sublimation of Blood (37, -2, D:1) a +0 spear (54, 13, D:1) a bat corpse (skeletalised by now) (60, -35, D:1) a +0 whip (62, -35, D:1) a +0 spear Level 2 of the Dungeon [Shop] Pamirr's General Store a ring of flight (unknown) (245 gold) the +6 executioner's axe "Eqeiwir" {sunder, *Noise rF- rC+++ Int+4} (1188 gold) *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 battleaxe of sundering (308 gold) a +0 ring mail (56 gold) a scroll of fog (unknown) (56 gold) a parchment of Passwall (123 gold) a ring of flight (unknown) (245 gold) (11, 10, D:2) a +0 dagger (12, 26, D:2) a +1 hand axe of venom (13, 4, D:2) a +0 leather armour (14, 35, D:2) a rimehorn talisman (24, -1, D:2) a +0 ring mail a hobgoblin skeleton (24, 22, D:2) a quill talisman (29, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 31, D:2) a +0 short sword (38, 7, D:2) a +0 leather armour (40, 40, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (3, 7, D:3) a potion of enlightenment (4, 0, D:3) 2 poisoned darts (9, 3, D:3) a potion of curing