CowboyBob Level 1 of the Dungeon [Shop] Conowaha's Armour Shoppe a +0 ring mail (56 gold) the +1 leather armour "Enezodum" {+Blink Int+3} (382 gold) +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 plate armour of cold resistance (350 gold) a +0 pair of boots (63 gold) the +5 plate armour "Xowkas" {Int+6} (876 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +4 acid dragon scales of the Blue Moon {+Blink rCorr} (1036 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 leather armour (28 gold) a +0 pair of boots (63 gold) the +7 ice dragon scales of Inevitability {-Tele rElec rF- rC++ Will+ rCorr} (1430 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:1) a +0 ring mail (2, -15, D:1) a hobgoblin skeleton (2, -14, D:1) a +1 robe of fire resistance (4, -19, D:1) a quokka skeleton (5, -22, D:1) a +0 mace (7, 2, D:1) a bat skeleton (10, -22, D:1) a +0 whip (11, -20, D:1) 2 flux baubles (24, -8, D:1) a +0 dagger (25, -8, D:1) a jackal corpse (skeletalised by now) (25, -4, D:1) an inkwell talisman (30, 10, D:1) a frilled lizard skeleton (34, -13, D:1) a +0 leather armour (41, -10, D:1) a jackal skeleton (42, -11, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (47, -26, D:1) a +0 robe Level 2 of the Dungeon [Shop] Leaps's Information Kiosk a scroll of identify (unknown) (22 gold) 2 scrolls of identify (unknown) (44 gold) a scroll of revelation (unknown) (82 gold) 2 scrolls of revelation (unknown) (165 gold) (0, 0, D:2) a frilled lizard skeleton (0, 32, D:2) a hobgoblin corpse (skeletalised by now) (6, -3, D:2) 2 stones a +0 short sword (7, 15, D:2) a quokka skeleton (7, 29, D:2) a hobgoblin corpse (skeletalised by now) (8, 28, D:2) a staff of necromancy (9, 3, D:2) a +0 mace (10, 17, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (15, -18, D:2) a throwing net (18, 20, D:2) a +0 leather armour (28, 12, D:2) a bat corpse (skeletalised by now)