CowboyBob Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, 5, D:1) a bat corpse (skeletalised by now) (15, -7, D:1) a +0 robe (15, -3, D:1) a +0 club a kobold corpse (skeletalised by now) (19, 14, D:1) a +0 dagger (20, 15, D:1) a hobgoblin skeleton (26, 22, D:1) a +0 club (35, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 33, D:1) a +0 scale mail (38, -4, D:1) a rat corpse (skeletalised by now) (47, 20, D:1) a frilled lizard skeleton a rat skeleton (51, 13, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 14, D:1) a hobgoblin corpse (skeletalised by now) (56, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (7, -3, D:2) a rat corpse (8, 7, D:2) a +0 hand axe (11, 1, D:2) a +2 heavy spear (12, -1, D:2) the +5 ring mail of Cosont {+Blink rF- rN+ SInv} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (24, -2, D:2) a +0 club (26, 3, D:2) a +0 sling a +0 sling a goblin corpse (27, 3, D:2) a +0 dagger a hobgoblin corpse a ball python corpse a hobgoblin corpse a kobold corpse (30, -4, D:2) the +8 sling of Gozag's Inspiration {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further.