CowboyBob Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -5, D:1) a rat skeleton (3, 6, D:1) a quokka skeleton (4, -6, D:1) a ball python skeleton (6, 1, D:1) a ball python skeleton (16, 27, D:1) a bat skeleton (18, 13, D:1) a hobgoblin corpse (skeletalised by now) (20, 44, D:1) an orb of guile (20, 46, D:1) a +0 sling (24, -10, D:1) a bat skeleton (24, -1, D:1) a parchment of Magic Dart (26, -11, D:1) a +0 club (26, -1, D:1) a bat skeleton (41, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 10, D:1) a +0 whip a kobold skeleton (42, 15, D:1) a +0 club (48, 3, D:1) an inkwell talisman (49, -6, D:1) a ball python corpse (skeletalised by now) (54, 26, D:1) a ball python corpse (skeletalised by now) (58, 29, D:1) a ball python corpse (skeletalised by now) (58, 33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (12, -23, D:2) a +0 hand axe (13, -25, D:2) a +0 flail (16, -23, D:2) a bat corpse (skeletalised by now) (21, -34, D:2) a quokka corpse (skeletalised by now) (21, -23, D:2) a ball python corpse (skeletalised by now) (28, -30, D:2) a +0 arbalest (30, 1, D:2) a +0 leather armour (33, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -18, D:2) a +0 robe (36, -13, D:2) a hobgoblin skeleton (36, -12, D:2) a +0 dagger a +0 hand axe (54, -27, D:2) a hobgoblin corpse (skeletalised by now) (56, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kiwan's Antique Armour Shoppe the scarf "Igizxoul" {+Inv, Dex+4} (609 gold) Dex+4: It affects your dexterity (+4). the +4 skin of Zhor {*Englaciate rC+++ SInv} (1596 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. the +6 leather armour "Lenyg" {*Silence Regen+ Dex+2} (902 gold) *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 plate armour (432 gold) a +0 plate armour (432 gold) a +0 robe (21 gold) the +0 toga "Victory" {*Victory Clar} (1440 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. an orb of energy (264 gold) a +2 robe of fire resistance (429 gold) a +0 ring mail (96 gold) [Shop] Qukiuxio's Antique Armour Emporium a +0 pair of gloves (99 gold) a scarf of shadows (264 gold) a +3 chain mail of command (616 gold) a +0 leather armour (44 gold) a +0 robe (19 gold) the +1 robe "Zumul" {+Blink rC+ Int+2} (684 gold) +Blink: It lets you blink. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Rireneull's Jewellery Shoppe the ring "Yguet" {rPois rC+ Will+} (561 gold) [ring of willpower] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. an amulet of wildshape (unknown) (390 gold) a ring of protection from cold (unknown) (325 gold) a +4 ring of protection (unknown) (468 gold) a ring of wizardry (unknown) (390 gold) a +6 ring of dexterity (unknown) (468 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a ring of willpower (unknown) (325 gold) a +6 ring of dexterity (unknown) (468 gold) (0, 0, D:3) a +0 ring mail (2, 17, D:3) a +0 buckler (9, 42, D:3) a +0 hand axe (13, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, 7, D:3) a +0 quarterstaff (19, 33, D:3) a hobgoblin skeleton (22, 52, D:3) a +0 scale mail (23, 29, D:3) a +0 leather armour (28, 41, D:3) a parchment of Magic Dart (33, 36, D:3) a +0 flail an orc corpse (skeletalised by now) (38, 13, D:3) a +0 club (42, 36, D:3) an adder skeleton (55, 29, D:3) a +0 plate armour (55, 32, D:3) a +0 dagger an adder skeleton a kobold skeleton (63, 20, D:3) a +0 spear Level 4 of the Dungeon (2, 4, D:4) a +0 plate armour (3, -3, D:4) a ring of positive energy (8, -10, D:4) a poisoned dart (11, -11, D:4) a poisoned dart (12, -23, D:4) a +0 club (12, -18, D:4) a potion of berserk rage (12, -11, D:4) a poisoned dart (14, -13, D:4) a poisoned dart (16, -12, D:4) a +0 short sword a +0 leather armour a wand of mindburst (14) the elf corpse of Duvessa an adder corpse (19, -5, D:4) an adder corpse (34, 2, D:4) a +0 whip an orc corpse (34, 5, D:4) a +0 war axe (41, -15, D:4) an adder corpse (skeletalised by now) the Ecumenical Temple