CowboyBob Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (7, 8, D:1) an orb of mayhem (14, 10, D:1) a +0 dagger a frilled lizard skeleton a kobold skeleton (17, -7, D:1) a +0 sling (18, 17, D:1) a rat skeleton (21, 15, D:1) a quokka skeleton (25, 10, D:1) a +0 whip 4 stones (25, 31, D:1) a +0 club a quokka skeleton (25, 33, D:1) a hobgoblin corpse (skeletalised by now) (26, 10, D:1) a hobgoblin corpse (skeletalised by now) (29, 3, D:1) a frilled lizard corpse (skeletalised by now) (38, 25, D:1) a +0 robe (38, 27, D:1) a hobgoblin corpse (skeletalised by now) (43, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 23, D:1) a +0 mace (51, 9, D:1) a +0 club Level 2 of the Dungeon (4, 6, D:2) a ball python corpse (7, -37, D:2) a ball python corpse (skeletalised by now) (8, 20, D:2) the +1 ring mail of Afruuqe {Harm Dex+5} Harm: It increases damage dealt and taken. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (16, -7, D:2) 15 gold pieces (25, 2, D:2) a dart slug corpse (25, 3, D:2) a ribbon worm corpse (33, -29, D:2) a jackal corpse a jackal corpse a hobgoblin corpse a jackal corpse (35, -36, D:2) 5 large rocks (46, -28, D:2) 11 gold pieces