CowboyBob Level 1 of the Dungeon (1, 7, D:1) a +0 hand axe (5, 34, D:1) a +0 mace (10, 34, D:1) a ball python skeleton (12, 6, D:1) a +0 robe (13, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 16, D:1) a bat corpse (skeletalised by now) (26, 27, D:1) a quill talisman (26, 44, D:1) a +0 club (29, 5, D:1) a +0 short sword (29, 42, D:1) a +0 hand axe (31, 37, D:1) a rat corpse (skeletalised by now) (35, 27, D:1) an orb of attunement (40, 16, D:1) a +0 dagger (44, 9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (17, 27, D:2) a +0 rapier (18, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (30, -22, D:2) a +0 leather armour (32, 15, D:2) a quokka corpse (skeletalised by now) (34, -8, D:2) 2 flux baubles (39, 17, D:2) a +0 ring mail (45, 32, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (46, 32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, -3, D:3) a scroll of identify