Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 11785006552102276926 81 Cozmicon the Vexing (level 4, -4/27 HPs) Began as a Poltergeist Enchanter on Sept 24, 2025. Killed from afar by a clockroach (14 damage) ... with a blast of sand ... in a sewer. The game lasted 00:04:44 (1722 turns). Cozmicon the Vexing (Poltergeist Enchanter) Turns: 1722, Time: 00:04:45 Health: -4/27 AC: 2 Str: 4 XL: 4 Next: 42% Magic: 1/7 EV: 11 Int: 19 God: Gold: 126 SH: 0 Dex: 14 Spells: 0/8 levels left rFire + . . (50%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn d - ring of protection from fire MPRegen 0.10/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 126 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - a throwing net (quivered) Armour b - a +1 cloak (haunted) Jewellery d - a ring of protection from fire (worn) Scrolls I - a scroll of immolation i - 2 scrolls of identify Potions i - a potion of invisibility r - 2 potions of resistance c - a potion of curing d - a potion of lignification {unknown} Skills: + Level 2.2 Short Blades - Level 2.1 Dodging + Level 5.0 Stealth + Level 2.5 Spellcasting * Level 5.9 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 b - Confusing Touch Hex 24% N/A 4% 3 c - Tukima's Dance Hex 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 26% N/A 14% 3 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Blink Tloc 4% N/A 24% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You closely miss the clockroach. The clockroach is lightly wounded. You hit the clockroach but do no damage. The clockroach is lightly wounded. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * You fade into invisibility! The clockroach barely misses you. The clockroach splashes around in the water. x2 You closely miss the clockroach. The clockroach is lightly wounded. The clockroach splashes around in the water. The clockroach misses you. The clockroach splashes around in the water. You hit the clockroach but do no damage. The clockroach is lightly wounded. The clockroach barely misses you. The clockroach splashes around in the water. You hit the clockroach but do no damage. The clockroach is lightly wounded. The clockroach closely misses you. The clockroach splashes around in the water. The clockroach barely misses you. You hit the clockroach but do no damage. The clockroach is lightly wounded. The clockroach closely misses you. The clockroach splashes around in the water. You hit the clockroach. The clockroach is heavily wounded. The clockroach splashes around in the water. The clockroach closely misses you. The clockroach splashes around in the water. You hit the clockroach. The clockroach is severely wounded. The clockroach splashes around in the water. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... ##### ####~~∩# .#########~...~## ~~~~~~~†...∩.### ~~~~~~B@.##### ########## You could see a clockroach (unable to see you, warded). Vanquished Creatures 5 adders A river rat (D:3) A ribbon worm (D:2) 2 endoplasms 2 hobgoblins 7 ball pythons 5 bats 6 frilled lizards 5 goblins 4 kobolds A rat (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cozmicon the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 809 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 868 | D:2 | Reached skill level 5 in Hexes 1006 | D:2 | Reached XP level 3. HP: 19/21 MP: 3/6 1599 | D:3 | Found a glowing drain. 1607 | D:3 | Reached XP level 4. HP: 18/27 MP: 2/7 1609 | D:3 | Reached skill level 5 in Stealth 1643 | Sewer | Entered a sewer 1701 | Sewer | Learned a level 3 spell: Confusing Touch 1705 | Sewer | Learned a level 3 spell: Tukima's Dance 1722 | Sewer | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, hangedman_decor_push D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_sewer_entry_somewhere_in_here_1, kennysheep_cluttered_room Sewer: sewer_frog_island_02 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 5 | 5.9 Short Blades | 2 | 2.2 Stealth | 5 | 5.0 Dodging | | 2.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 62 | 25 || 87 Melee: Dagger | 62 | 25 || 87 Cast: Ensorcelled Hiber | 8 | 6 || 14 Drink: Invisibility | | 1 || 1 Read: Identify | 3 | || 3 Stab: Sleeping | 12 | 2 || 14 Armour: None | 22 | 11 || 33 Dodge: Dodged | 32 | 16 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1713 | 1623 | 90 | 72 | 1219 | 4 | 428.2 | Dungeon | 1636 | 1546 | 90 | 44 | 1219 | 3 | 545.3 | Sewer | 76 | 76 | 0 | 28 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 815 daAuts D:1: 759 daAuts Sewer: 76 daAuts D:3: 61 daAuts