Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7828096359194783963 30 Cpp1999 the Magician (level 3, 24/24 HPs) Began as a Mummy Hedge Wizard on Aug 21, 2025. Quit the game on level 2 of the Dungeon on Aug 22, 2025. The game lasted 00:10:39 (841 turns). Cpp1999 the Magician (Mummy Hedge Wizard) Turns: 841, Time: 00:10:40 Health: 24/24 AC: 2 Str: 13 XL: 3 Next: 5% Magic: 9/9 EV: 11 Int: 15 God: Gold: 65 SH: 0 Dex: 11 Spells: 10/11 levels left rFire x . . g - +0 hand axe rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 hand axe (weapon) i - a +0 short sword Missiles d - 6 large rocks k - 2 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves h - a staff of conjuration Jewellery e - a +4 ring of slaying (worn) Scrolls f - a scroll of acquirement {unknown} j - a scroll of immolation {unknown} Skills: + Level 0.2 Short Blades + Level 0.2 Axes + Level 1.8 Dodging + Level 1.8 Stealth + Level 4.8 Spellcasting + Level 1.6 Conjurations + Level 0.7 Summonings + Level 1.0 Necromancy + Level 0.7 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 17% 2 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold misses you. You closely miss the kobold. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a stone Found 19 gold pieces. You now have 65 gold pieces (gained 19). HP restored. An adder comes into view. The adder hisses angrily. You slash the adder! The adder is severely wounded. The adder misses you. You hit the adder. The adder is almost dead. The adder misses you. The adder bites you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Cpp1999 the Mummy Hedge Wizard. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #. #.# #.#### #.# #....### # #.# #......# . ##.# ##.##.####.# ##..#### #)##.##.#.# ##......###.##......###. ......................'. ##.......<#.#...@...### ##.......#.....†...# #...!...###.......# ###...### #.......# #...# #.......# ##.## #.......# #.# .###.###. #. #.. .. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:2) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cpp1999 the Mummy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 239 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 841 | D:2 | Reached XP level 3. HP: 24/24 MP: 9/9 841 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, minmay_misc_feat_encased D:2: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 15 Hand axe || 16 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 18