Cpp1999 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, -3, D:1) a hobgoblin corpse (9, 9, D:1) a rat corpse (skeletalised by now) (9, 12, D:1) a +0 whip (10, 10, D:1) a bat corpse (skeletalised by now) (11, -4, D:1) a hobgoblin corpse (12, -5, D:1) a bat corpse (21, -5, D:1) a goblin corpse (skeletalised by now) (22, 21, D:1) a +0 spear (23, 5, D:1) a bat skeleton (24, 7, D:1) a +0 dagger (27, 3, D:1) a +0 scale mail (27, 11, D:1) a ball python skeleton (27, 12, D:1) a rat skeleton (28, 12, D:1) a +0 whip (29, 9, D:1) a rat skeleton (34, 1, D:1) a dwarf skeleton (35, 11, D:1) a dwarf skeleton (36, -2, D:1) a dwarf skeleton (37, -6, D:1) a bat corpse (skeletalised by now) (37, 12, D:1) a dwarf skeleton (48, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 club a goblin corpse (3, 12, D:2) a +0 club a giant cockroach corpse a goblin corpse (5, -2, D:2) a rat corpse (18, -6, D:2) a +0 sling a +0 sling a +0 dagger a goblin corpse (19, -2, D:2) 9 gold pieces (19, 1, D:2) 8 gold pieces a +0 dagger a +0 club a +0 sling (20, 7, D:2) a +0 club a +0 club a goblin corpse (21, 1, D:2) a +0 dagger a goblin corpse (22, 2, D:2) a +0 club a goblin corpse