Cpp1999 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (19, 4, D:1) a +0 whip (24, 27, D:1) a frilled lizard corpse (skeletalised by now) (25, 15, D:1) a ball python skeleton (30, -5, D:1) a +0 robe (30, 36, D:1) a +0 club a kobold corpse (skeletalised by now) (31, -10, D:1) a +0 short sword (36, 6, D:1) a +0 whip (41, 29, D:1) 6 stones (42, 0, D:1) a bat skeleton (42, 34, D:1) a quokka corpse (skeletalised by now) (50, -9, D:1) a +0 dagger (50, 28, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) a +0 robe (13, 10, D:2) a dart slug corpse (19, 20, D:2) a scroll of identify (21, 13, D:2) a goblin corpse