Cpp1999 Level 1 of the Dungeon (4, 29, D:1) a +0 robe (8, 26, D:1) a frilled lizard corpse (skeletalised by now) (11, -4, D:1) a +0 quarterstaff (14, 11, D:1) a +0 robe (21, 43, D:1) a ball python skeleton (24, 17, D:1) a +0 club (25, 18, D:1) a rat corpse (skeletalised by now) (48, 5, D:1) 8 stones (55, 50, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 stones (3, 12, D:2) a +0 robe (14, 2, D:2) a +0 dagger (15, -7, D:2) 16 gold pieces (18, 15, D:2) a gold piece (20, 10, D:2) a scroll of noise a potion of mutation