Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11166949284119248554 592 CptSnarkyPants the Magician (level 7, 0/45 HPs) Began as a Djinni Conjurer on June 23, 2026. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (10 damage) ... on level 4 of the Dungeon. The game lasted 00:27:52 (2750 turns). CptSnarkyPants the Magician (Djinni Conjurer) Turns: 2750, Time: 00:27:53 Health: 0/45 AC: 9 Str: 8 XL: 7 Next: 66% Gold: 100 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . (33%) e - +3 dagger (elec) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +2 pair of gloves SInv . (no amulet) Will +.... b - +4 ring of protection Stlth ++ f - ring of willpower HPRegen 0.27/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +3 dagger of electrocution (weapon) g - a +4 heavy mace Missiles c - 2 boomerangs (quivered) Armour a - a +0 robe (worn) d - a +2 pair of gloves (worn) Jewellery b - a +4 ring of protection (worn) f - a ring of willpower (worn) h - a ring of wizardry Wands p - a wand of polymorph (9) Scrolls d - a scroll of fog {unknown} e - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} i - a scroll of identify n - 2 scrolls of revelation {unknown} k - a scroll of immolation {unknown} c - 2 scrolls of enchant armour {unknown} j - 2 scrolls of blinking {unknown} Potions f - a potion of heal wounds {unknown} b - 2 potions of brilliance r - 2 potions of resistance l - 2 potions of lignification {unknown} Baubles g - 3 flux baubles Skills: + Level 0.1 Fighting + Level 0.5 Short Blades + Level 0.8 Throwing + Level 2.4 Dodging + Level 4.2 Stealth + Level 5.4 Spellcasting + Level 5.4 Conjurations + Level 5.4 Hexes + Level 5.4 Summonings + Level 5.4 Necromancy + Level 5.4 Translocations + Level 5.4 Forgecraft + Level 5.4 Fire Magic + Level 5.4 Ice Magic + Level 5.4 Air Magic + Level 5.4 Earth Magic + Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 12% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Ensorcelled Hibernat Hex/Ice 54% N/A 1% 2 g - Maxwell's Portable P Tloc 27% (3-9)d4 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Shops: D:2 * Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. The gnoll misses you. The searing ray hits the gnoll bouda. You kill the gnoll bouda! The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd! You die... ########## #####......... #.##..#############.. #.##......#..)#.....# ........⌠.'.ß.'.⌠...# ..........#...#.....# ......#####...#####.# ..##.##...#...#...# ####..#.>.'._.jj@.# # ...#...#..)#...# ...######...##### .........#)..# .....j)'.ß.+ .......#...# .########### You could see 2 gnolls. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A gnoll bouda (D:4) Terence (D:3) Natasha (D:4) An orc wizard (D:4) 3 gnolls (D:4) 4 adders A white imp (D:4) 4 dart slugs 3 orcs A ribbon worm (D:3) An endoplasm (D:1) 8 hobgoblins 9 jackals 2 quokkas (D:2) 3 ball pythons 5 bats A frilled lizard (D:3) 10 goblins 4 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CptSnarkyPants the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | CptSnarkyPants set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 188 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 421 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 421 | D:1 | Learned a level 1 spell: Kiss of Death 673 | D:1 | Found a faded altar of an unknown god. 1103 | D:2 | Found a snail-covered altar of Cheibriados. 1152 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1275 | D:2 | Encountered Sigmund 1280 | D:2 | Killed Sigmund 1281 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1281 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1281 | D:2 | Reached XP level 6. HP: 36/40 MP: 0/0 1301 | D:2 | Found Aloytous's Antique Potions. 1704 | D:3 | Encountered Terence 1714 | D:3 | Killed Terence 1957 | D:3 | Encountered Crazy Yiuf 2364 | D:3 | Encountered Grinder 2376 | D:3 | Killed Grinder 2377 | D:3 | Reached skill level 5 in Spellcasting 2377 | D:3 | Reached skill level 5 in Conjurations 2377 | D:3 | Reached skill level 5 in Hexes 2377 | D:3 | Reached skill level 5 in Summonings 2377 | D:3 | Reached skill level 5 in Necromancy 2377 | D:3 | Reached skill level 5 in Translocations 2377 | D:3 | Reached skill level 5 in Forgecraft 2377 | D:3 | Reached skill level 5 in Fire Magic 2377 | D:3 | Reached skill level 5 in Ice Magic 2377 | D:3 | Reached skill level 5 in Air Magic 2377 | D:3 | Reached skill level 5 in Earth Magic 2377 | D:3 | Reached skill level 5 in Alchemy 2377 | D:3 | Reached XP level 7. HP: 32/45 MP: 0/0 2377 | D:3 | Learned a level 3 spell: Maxwell's Portable Piledriver 2540 | D:4 | Encountered Natasha 2544 | D:4 | Killed Natasha 2680 | D:4 | Found a broken altar of Ashenzari. 2750 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, chequers_ecumenical_altar_simple, minmay_misc_feat_alley, chequers_arboretum, chequers_serial_rivers_large_a D:2: layout_loops_ring, basic_altar, nicolae_shop_antique_consumables, uniq_sigmund D:3: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_terence D:4: layout_cave_pools, nicolae_vehumet_we're_having_a_blast, nicolae_overflow_lobbying_the_gods, uniq_natasha Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Forgecraft | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Stealth | 2 3 4 | 4.2 Fighting | | 0.1 Short Blades | | 0.5 Throwing | | 0.8 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 4 | 5 || 10 Melee: Dagger | 1 | 4 | 5 || 10 Throw: Boomerang | 5 | | || 5 Cast: Magic Dart | 46 | 46 | 12 || 104 Searing Ray | 9 | 9 | 8 || 26 Read: Identify | | 2 | || 2 Enchant weapon | | 1 | || 1 Armour: Robe | 3 | 7 | 13 || 23 Dodge: Dodged | 5 | 7 | 8 || 20