Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1024939272196985332 8 CptSnarkyPants the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on June 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:05:09 (313 turns). CptSnarkyPants the Conjurer (Deep Elf Conjurer) Turns: 313, Time: 00:05:10 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 6/8 EV: 11 Int: 22 God: Gold: 30 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Missiles b - 2 boomerangs (quivered) c - 2 stones Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.2 Throwing + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.5 Conjurations + Level 0.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 19% 2 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Sticky Flame Fire/Alch 3% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the rat! You pick up a parchment of Sticky Flame and begin reading... You add the spell Sticky Flame to your library. Okay, then. There's nothing to open nearby. Your magical contamination has completely faded away. You see here a rat corpse. You now have 18 gold pieces. Found a maw talisman. Found a polished medusa talisman. Found a mace. You now have 30 gold pieces (gained 12). You see here the medusa talisman of Fashionability {*Corrode Str+4 Int+3}. d - the medusa talisman of Fashionability {*Corrode Str+4 Int+3} You drop the medusa talisman of Fashionability {*Corrode Str+4 Int+3}. You encounter an endoplasm. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! You encounter a goblin. It is wielding a +0 dagger. Found a parchment of Lesser Beckoning. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# #.#######.# #.# #.# #.#####.# #.......# #.####### #######.# .......@# .........# #.........# +......$..+ #.........# ##.......## ##)....## ##.:.## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CptSnarkyPants the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 276 | D:1 | Identified the medusa talisman of Fashionability {*Corrode | Str+4 Int+3} 310 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 313 | D:1 | Learned a level 2 spell: Searing Ray 313 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_corners Action || total ---------------------------++------- Cast: Magic Dart || 14