Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7146182544087733321 7 CptSnarkyPants the Magician (level 2, -3/22 HPs) Began as a Djinni Forgewright on June 30, 2026. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (90 turns). CptSnarkyPants the Magician (Djinni Forgewright) Turns: 90, Time: 00:01:18 Health: -3/22 AC: 2 Str: 9 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations + Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 b - Construct Spike Laun Frge 28% 2d4 6% 2 c - Launch Clockwork Bee Frge 14% N/A 12% 3 d - Forge Blazeheart Gol Fire/Frge 14% N/A 38% 4 e - Forge Lightning Spir Air/Frge 14% 3d4 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the endoplasm. You kill the endoplasm! You have reached level 2! You start resting. An endoplasm comes into view. The endoplasm quivers. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (98% to hit) The kinetic grapnel hits the endoplasm but does no damage. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. You encounter a bat. The endoplasm misses you. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 98% to hit) The kinetic grapnel hits the endoplasm but does no damage. The endoplasm is moderately wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... . >.. ..#..## ....... ..... # ... ..#..#.######...###.. .....†.†b.....###.... ......†#J####........ .......#@.######..... #.#..#.#.......# ....## .......#.#####.# ...# #.J# ..#.# #.######.### #.. ...#.# #..[....:... .. ...#.# ##########.. ..##### ##### ##'# ###...###...###... #.ß.....ß.....ß. You could see an endoplasm and a bat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CptSnarkyPants the Djinni Forgewright began the quest for | the Orb. 0 | D:1 | CptSnarkyPants set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/0 90 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, amethyst_killhole, minmay_unequal Action || total ---------------------------++------- Attack: Normal || 14 Melee: Mace || 14 Cast: Kinetic Grapnel || 10 Armour: Robe || 11 Dodge: Dodged || 10