Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2597445631577495390 51 CptSnarkyPants the Magician (level 4, -1/33 HPs) Began as a Djinni Forgewright on July 1, 2026. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:13 (1216 turns). CptSnarkyPants the Magician (Djinni Forgewright) Turns: 1216, Time: 00:06:14 Health: -1/33 AC: 2 Str: 11 XL: 4 Next: 5% Gold: 90 EV: 11 Int: 17 God: SH: 0 Dex: 11 rFire + + . (33%) c - +4 sling rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +4 sling (weapon) Missiles e - 2 throwing nets Armour b - a +0 robe (worn) Jewellery d - a ring of wizardry Scrolls r - a scroll of revelation V - a scroll of vulnerability f - a scroll of fear Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations + Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 3% 1 b - Construct Spike Laun Frge 34% 2d4 4% 2 c - Launch Clockwork Bee Frge 17% N/A 9% 3 d - Forge Blazeheart Gol Fire/Frge 17% N/A 30% 4 e - Forge Lightning Spir Air/Frge 17% 3d4 30% 4 f - Sandblast Erth 34% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The sling bullet hits the gnoll but does no damage. The rocky spike skewers the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel clever. Fire: c) +4 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (62% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The rocky spike skewers the gnoll. The gnoll is moderately wounded. The rocky spike skewers the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The gnoll barely misses you. Fire: c) +4 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #.# ##. #.# ... ####.# .? # .#..... .# ...#. #..# j)† ...## #j#.....# #@...# #....# #....# ....... ......#.. .........# .......### ........# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 2 orcs (D:3) A hobgoblin (D:2) 4 jackals 7 ball pythons 3 bats 2 endoplasms 5 frilled lizards 3 goblins (D:1) A kobold (D:2) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CptSnarkyPants the Djinni Forgewright began the quest for | the Orb. 0 | D:1 | CptSnarkyPants set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 317 | D:1 | You are sucked into a shaft and drop 1 floor! 337 | D:2 | Reached skill level 1 in Fighting 442 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 442 | D:2 | Learned a level 1 spell: Sandblast 1215 | D:3 | Reached XP level 4. HP: 6/33 MP: 0/0 1216 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners D:2: minmay_general_purpose_star, layout_basic D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Mace | 6 | || 6 Fire: Sling | 48 | 2 || 50 Cast: Kinetic Grapnel | 9 | || 9 Construct Spike L | 9 | || 9 Read: Noise | 1 | || 1 Enchant weapon | 1 | || 1 Revelation | 1 | || 1 Identify | 2 | || 2 Armour: Robe | 23 | 3 || 26 Dodge: Dodged | 17 | 3 || 20