Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2974046818370251709 25 Cquer the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Jan 1, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1215 turns). Cquer the Conjurer (Deep Elf Conjurer) Turns: 1215, Time: 00:02:06 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 82% Magic: 6/8 EV: 11 Int: 22 God: Gold: 81 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Jewellery m - an amulet of the acrobat Scrolls e - a scroll of noise {unknown} f - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} l - a scroll of poison {unknown} n - a scroll of immolation {unknown} Potions b - a potion of magic d - 2 potions of cancellation {unknown} g - a potion of curing {unknown} h - a potion of lignification {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. There is a stone staircase leading down here. A rat comes into view. The magic dart hits the rat. You kill the rat! You see here a rat corpse. n - a scroll labelled BYOGEN IGUMAMERPHE A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. Terence the Veteran comes into view. He is wielding a +0 flail. Found 13 gold pieces. Found a faded altar of an unknown god. The magic dart hits Terence. Terence is lightly wounded. Terence closely misses you. The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. Terence screams, "I'm retired! Go away!" Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Found a scroll labelled ZAZXEB WEOGE. Terence looks irritated. Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #### ### ##. .?. ..#... #.###$#.# #.@@....# #.######.### #..........# .♣.♣....#.# #.._.....#.# ..♣.♣..### # ...... ...##.. # ##. You could see Terence. Vanquished Creatures 3 ball pythons An endoplasm (D:2) A giant cockroach (D:2) A goblin (D:1) A hobgoblin (D:2) 4 jackals (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 5 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cquer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 347 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 401 | D:1 | Reached skill level 5 in Conjurations 1206 | D:2 | Found a faded altar of an unknown god. 1206 | D:2 | Noticed Terence 1215 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 45 Armour: Robe || 12 Dodge: Dodged || 16