Dungeon Crawl Stone Soup version 0.32-a0-1736-g30ed0ade3c (webtiles) character file. Game seed: 17400281940332779389 2 Crackermeal the Slasher (level 1, 0/11 HPs) Began as a Vine Stalker Monk on July 15, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (47 turns). Crackermeal the Slasher(Vine Stalker Monk) Turns: 47, Time: 00:00:23 Health: 0/11 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 0/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of poison {unknown} Potions c - a potion of ambrosia Skills: + Level 2.7 Fighting * Level 2.8 Long Blades - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A jackal comes into view. The jackal barks! You hit the jackal. You bite the jackal. You drain its power. The jackal is almost dead. The jackal barely misses you. A kobold comes into view. It is wielding a +0 short sword. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The kobold shouts! You hit the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. You bite the jackal. You kill the jackal! The jackal barely misses you. The jackal pauses to sniff the ground. The jackal bites you. A goblin comes into view. It is wielding a +0 dagger. The jackal bites you. x3 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The goblin shouts! The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ## .# .# ### ####### .# ....#.....## .# ...........## .# ............# .# ......h@....# .# ......hh....# .. .......K....# ..# ............# #.# ......g....## #.. ....#.....## #...#.##### ... .. You could see 3 jackals, a goblin and a kobold. Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crackermeal the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 29 | D:1 | Found a faded altar of an unknown god. 47 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, ebering_ecumenical_altar_box Action || total ---------------------------++------- Melee: Falchion || 9 Bite || 3 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 28 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 28 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts