Crackermeal Level 1 of the Dungeon [Shop] Umynn's Jewellery Boutique a ring of magical power (240 gold) a ring of resist corrosion (240 gold) a ring of magical power (240 gold) the ring of the Tortoise {AC+8} (1536 gold) [ring of protection] AC+8: It affects your AC (+8). a +5 ring of evasion (432 gold) a ring of protection from cold (300 gold) a +6 ring of dexterity (432 gold) (0, 0, D:1) a +0 ring mail (6, 16, D:1) a +0 whip 2 stones a kobold skeleton (10, 3, D:1) a +0 club a gnoll corpse (skeletalised by now) (10, 17, D:1) a +0 robe (10, 23, D:1) a rat skeleton (11, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -6, D:1) a +0 mace (16, 16, D:1) a hobgoblin skeleton (17, 30, D:1) a bat corpse (skeletalised by now) (19, -4, D:1) a +0 whip (21, 17, D:1) a bat corpse (skeletalised by now) (22, 39, D:1) a bat corpse (skeletalised by now) (25, 0, D:1) 5 stones (25, 17, D:1) a bat skeleton (27, -11, D:1) a quokka corpse (skeletalised by now) (30, 8, D:1) 3 stones (36, 15, D:1) a frilled lizard skeleton (37, 36, D:1) a +0 robe (40, 35, D:1) a +0 club a goblin skeleton (43, -7, D:1) a bat corpse (skeletalised by now) (43, 20, D:1) a +0 short sword (46, 20, D:1) a rat skeleton (48, 4, D:1) a bat skeleton (48, 24, D:1) 5 stones (48, 25, D:1) 7 stones (50, 9, D:1) 3 stones a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (11, -31, D:2) a flux talisman (28, -25, D:2) a +0 orcbow a kobold corpse (skeletalised by now) (40, -22, D:2) a +0 club (40, -19, D:2) a +0 club (42, -31, D:2) a +0 pair of boots (47, -33, D:2) an adder corpse (skeletalised by now) (53, -14, D:2) a +0 war axe (53, -5, D:2) a +0 short sword (60, -4, D:2) a rat skeleton (61, -31, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones (3, -39, D:3) an adder corpse (skeletalised by now) (7, -6, D:3) a +0 dagger 5 stones an adder skeleton (11, 19, D:3) a +0 club an orc skeleton (17, -42, D:3) a ball python skeleton (18, -42, D:3) a +0 barding (32, -31, D:3) a +0 club an orc skeleton (37, 16, D:3) a +0 whip (38, -35, D:3) 5 stones (38, -27, D:3) a rat skeleton (40, -11, D:3) a rat corpse (skeletalised by now) (43, 18, D:3) a +0 spear the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. (49, -1, D:3) a +0 short sword (50, -5, D:3) a +0 halberd (64, 3, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword of venom a +0 dagger (5, 33, D:4) a +0 war axe (24, 1, D:4) a ball python corpse (skeletalised by now) (25, 14, D:4) a quokka corpse (skeletalised by now) (28, 44, D:4) a hobgoblin corpse (skeletalised by now) (28, 46, D:4) a +0 club a goblin skeleton (31, 10, D:4) a +0 leather armour (39, 38, D:4) an amulet of regeneration (43, 34, D:4) 4 javelins (50, 8, D:4) a +0 robe (53, 13, D:4) a +0 mace (53, 14, D:4) a +0 whip (53, 16, D:4) a +0 flail 3 boomerangs a +0 leather armour an orc skeleton (54, 8, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (55, 5, D:4) a +0 hand axe a +0 ring mail (56, 32, D:4) a +0 club 2 stones a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (17, 4, D:5) a +0 dagger (17, 26, D:5) a jackal corpse (18, 1, D:5) a +0 war axe an orc corpse (23, 1, D:5) a +0 rapier a +0 ring mail a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (13, 3, D:8) 6 poisoned darts