Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 5567841790711365786 232 Crackermeal the Magician (level 6, -6/36 HPs) Began as an Octopode Hedge Wizard on Oct 13, 2024. Was an Initiate of Vehumet. Mangled by a gnoll sergeant ... wielding a +0 spear (12 damage) ... on level 8 of the Dungeon. The game lasted 00:11:59 (5518 turns). Crackermeal the Magician (Octopode Hedge Wizard) Turns: 5518, Time: 00:12:00 Health: -6/36 AC: 1 Str: 9 XL: 6 Next: 4% Magic: 8/11 EV: 12 Int: 18 God: Vehumet [......] Gold: 186 SH: 0 Dex: 18 Spells: 3/12 levels left rFire . . . v - staff of air rCold . . . (no shield) rNeg . . . b - +0 hat rPois . n - amulet of the acrobat rElec + d - +6 ring of dexterity rCorr . j - ring of willpower SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons k - a +1 whip of electrocution x - a +1 short sword of venom Missiles s - 4 poisoned darts Armour b - a +0 hat (worn) Magical Staves p - a staff of alchemy v - a staff of air (weapon) Jewellery d - a +6 ring of dexterity (left tentacle) j - a ring of willpower (right tentacle) n - an amulet of the acrobat (around mantle) o - an amulet of faith Scrolls a - a scroll of fear {unknown} e - a scroll of poison {unknown} g - 2 scrolls of torment {unknown} h - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} m - a scroll of amnesia {unknown} q - 4 scrolls of identify {unknown} r - a scroll of brand weapon {unknown} Potions c - a potion of magic f - a potion of lignification {unknown} l - a potion of enlightenment {unknown} t - a potion of cancellation {unknown} u - a potion of curing {unknown} w - a potion of mutation {unknown} Skills: - Level 2.0 Dodging + Level 3.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 1.0 Summonings + Level 2.0 Necromancy - Level 1.0 Translocations + Level 1.8 Air Magic + Level 2.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Grave Claw Necr 20% 2d8 10% 2 c - Mephitic Cloud Conj/Alch/Air 19% N/A 16% 3 d - Call Imp Summ 14% N/A 16% 2 e - Shock Conj/Air 80% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Blink Tloc 14% N/A 16% 2 Swiftness Air 15% N/A 21% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Cigotuvi's Putrefaction Necr/Air 15% N/A 54% 4 Dispel Undead Necr 10% 3d9 54% 4 Airstrike Air 7% 2d(2-18) 56% 4 Martyr's Knell Necr/Summ 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Ashenzari Trog Vehumet The Shining One Shops: D:1 = Annotations: D:4 1 runed translucent door, exclusion: phantom, planckenstein's ghost, amateur CoAl Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel a surge of power! The zap misses the gnoll. The zap hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The zap hits the gnoll sergeant. The gnoll sergeant is moderately wounded. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The zap hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The zap hits the gnoll. The gnoll is severely wounded. A wolf comes into view. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The gnoll sergeant misses you. The wolf moves out of view. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The zap hits the gnoll sergeant. The gnoll sergeant is severely wounded. Vehumet accepts your kill. You feel a bit more experienced. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The gnoll sergeant hits you from afar with a +0 spear! You die... #.........#.#.# #.........#.#.# #[............### #...#...........### #..#.#####...o.....o #..##.# #.....(#.o.. #..# #.#.#.........o ########..####.##o.###.#### ................@g.....# #########.########g##### #.# #........ #.. ..####### #### #### You could see an orc warrior, a gnoll sergeant, a gnoll and an orc. Vanquished Creatures An orc priest (D:4) 5 gnolls 6 adders A shadow imp (D:4) 4 dart slugs 11 orcs 7 bats 8 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins A jackal (D:5) 6 quokkas 7 ball pythons 2 frilled lizards 6 kobolds 5 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crackermeal the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 136 | D:1 | Reached XP level 2. HP: 14/17 MP: 6/6 316 | D:1 | Found Umynn's Jewellery Boutique. 634 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 637 | D:1 | Learned a level 2 spell: Grave Claw 641 | D:1 | Learned a level 3 spell: Mephitic Cloud 644 | D:1 | Learned a level 2 spell: Call Imp 1540 | D:2 | Reached skill level 1 in Alchemy 1540 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/9 1668 | D:2 | Found a bloodstained altar of Trog. 1766 | D:2 | Reached skill level 1 in Air Magic 2462 | D:3 | Found a faded altar of an unknown god. 2491 | D:3 | Found a glowing golden altar of the Shining One. 2544 | D:3 | Reached XP level 5. HP: 23/31 MP: 5/10 3280 | D:3 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 3732 | D:4 | Found a broken altar of Ashenzari. 3840 | D:4 | Found a runed translucent door. 3840 | D:4 | Noticed planckenstein's ghost (amateur CoAl) 4572 | D:4 | Noticed a phantom 5301 | D:4 | Learned a level 1 spell: Shock 5302 | D:5 | Entered Level 5 of the Dungeon 5328 | D:5 | Reached XP level 6. HP: 36/36 MP: 9/11 5328 | D:5 | Found a radiant altar of Vehumet. 5334 | D:5 | Became a worshipper of Vehumet 5480 | D:5 | You fall into a shaft and drop 3 floors! 5515 | D:8 | Noticed an orc warrior 5518 | D:8 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, hangedman_decor_clover_reticule D:2: layout_basic, basic_altar D:3: layout_loops_corners, nicolae_tso_swordbearing_angel, chequers_ecumenical_altar_simple_redux, kennysheep_generic_room_15 D:4: cheibrodos_pilgrimage, layout_basic, mainiacjoe_overflow_alcove_4, gammafunk_ghost_grave D:5: layout_loops_corners, regret_index_temple_of_mockery, vehumet_crystals, minmay_circle_x, uniq_sigmund, uniq_ijyb, uniq_grinder D:7: layout_loops_cross, gammafunk_temple_overflow_statue, fedhas_altar_decomposition, minmay_temple_entry_mist, minivault_26, uniq_duvessa D:8: wad_woods_minihive, layout_loops_ring, eat_drink_and_be_merry_uskayaw, kennysheep_mini, uniq_grum Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 | 3.8 Alchemy | 1 2 | 2.0 Air Magic | 1 | 1.8 Stealth | 3 | 3.1 Necromancy | 2 | 2.0 Dodging | | 2.0 Spellcasting | | 3.8 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 54 | || 54 Constrict | 12 | 15 || 27 Tentacles | 10 | 4 || 14 Whip | | 35 || 35 Cast: Magic Dart | 29 | 74 || 103 Call Imp | 1 | 4 || 5 Grave Claw | | 4 || 4 Shock | | 12 || 12 Stab: Sleeping | 11 | 3 || 14 Armour: Skin | 37 | 22 || 59 Dodge: Dodged | 55 | 26 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5518 | 5312 | 206 | 426 | 3924 | 7 | 788.3 | Dungeon | 5518 | 5312 | 206 | 426 | 3924 | 7 | 788.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1593 daAuts D:3: 1570 daAuts D:2: 1127 daAuts D:1: 1012 daAuts D:5: 177 daAuts D:8: 36 daAuts D:7: 1 daAuts