Dungeon Crawl Stone Soup version 0.33-a0-598-gbd611b0ba5 (webtiles) character file. Game seed: 12969406874650793259 0 Crackermeal the Magician (level 1, 14/14 HPs) Began as an Armataur Hedge Wizard on Dec 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). Crackermeal the Magician (Armataur Hedge Wizard) Turns: 0, Time: 00:00:07 Health: 14/14 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.7 Conjurations + Level 0.7 Summonings + Level 0.7 Necromancy + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, Crackermeal the Armataur Hedge Wizard. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #~# ..# # #~# ..# ####. ~~~ ...# ....##~##...# ###..P#~#P... ......P.P..# ...........# .......@...# ...........# ......P.P..# ###..P#~#P.# #..##~##.# #.. ~~~ .# #. #~# # #. #~# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crackermeal the Armataur Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+