Creecha Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 34, D:1) a +0 sling (4, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 17, D:1) a +0 sling (9, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, 1, D:1) a +0 club a kobold skeleton (11, 2, D:1) a frilled lizard skeleton (15, 28, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (15, 30, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 14, D:1) a bat skeleton (25, 10, D:1) a +0 club a goblin skeleton (30, 5, D:1) a rat skeleton (30, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 33, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (33, 4, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (41, 26, D:1) a +0 robe (45, -1, D:1) a rat skeleton (47, 4, D:1) a +0 spear (50, 39, D:1) a +0 dagger Level 2 of the Dungeon (10, -21, D:2) a +0 helmet (11, -30, D:2) a +0 dagger (17, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -14, D:2) a +0 dagger (23, -3, D:2) a rat corpse (skeletalised by now) (29, -23, D:2) a +0 rapier (38, -11, D:2) a rat corpse (skeletalised by now) (39, -21, D:2) a +0 ring mail (40, -17, D:2) a rat corpse (skeletalised by now) (40, -13, D:2) a rat corpse (skeletalised by now) (44, -4, D:2) a +0 dagger 2 stones (47, -29, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vacaeck's Antique Armour Boutique a +0 ring mail (120 gold) the +3 leather armour of a ziggurat {^Contam Rampage *Silence Dex+8} (888 gold) ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +0 robe (27 gold) a +0 robe (27 gold) a +2 scale mail of fire resistance (630 gold) the +0 robe of Teuseomy {Harm Str+3 Int+3 Archmagi} (1035 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 scale mail (120 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) (0, 0, D:3) a +0 robe (5, -7, D:3) a bat corpse (16, -14, D:3) a +0 leather armour (19, -16, D:3) a bat corpse (19, -10, D:3) a hobgoblin corpse (22, 12, D:3) a hobgoblin corpse (25, 3, D:3) a +0 dagger 3 poisoned darts (26, 6, D:3) a +0 club a stone (33, -13, D:3) a rat skeleton (34, -15, D:3) a +0 club a +0 club a +0 sling a gnoll skeleton a goblin skeleton (35, -17, D:3) a +0 spear (36, 1, D:3) a +0 hand axe an orc skeleton (37, -4, D:3) a +0 scale mail (56, 7, D:3) a +0 club an orc corpse (skeletalised by now) (58, -22, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (58, -21, D:3) a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (9, 4, D:4) a +0 leather armour (9, 5, D:4) a dart slug corpse