Creecha Level 1 of the Dungeon (14, -34, D:1) a jackal skeleton (15, -34, D:1) a jackal skeleton (16, -34, D:1) a +0 dagger (20, -8, D:1) a ball python corpse (skeletalised by now) (22, -2, D:1) a goblin corpse (skeletalised by now) (23, -23, D:1) a rat corpse (skeletalised by now) (25, -12, D:1) a +0 short sword (27, -24, D:1) a +0 ring mail (37, -18, D:1) a +0 dagger a ball python corpse (skeletalised by now) (38, -20, D:1) 5 poisoned darts (38, -3, D:1) a ball python corpse (skeletalised by now) (41, -15, D:1) a +0 whip (42, -35, D:1) a bat corpse (skeletalised by now) (42, -31, D:1) a ball python corpse (skeletalised by now) (44, -34, D:1) a +0 club (47, 6, D:1) a +0 robe (49, -30, D:1) a +0 spear (52, -26, D:1) a +0 sling Level 2 of the Dungeon [Shop] Kiekhis's Weapon Shoppe the +7 great sword "Teesaibo" {freeze, Str+7 Stlth+} (1085 gold) Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 short sword of electrocution (133 gold) a +2 quarterstaff of rebuke (238 gold) a +3 heavy flail (326 gold) a +0 club (7 gold) the +8 whip "Snakebite" {venom, curare, rPois} (758 gold) rPois: It protects you from poison. It cannot be enchanted further. 3 poisoned darts (25 gold) a +0 hand axe (42 gold) a +2 mace of protection (218 gold) a +0 dagger (28 gold) a +0 mace (42 gold) (0, 2, D:2) a +0 robe (0, 14, D:2) an adder skeleton (2, -13, D:2) a rat skeleton (5, -4, D:2) a +0 ring mail (10, 0, D:2) the felid skeleton of Natasha (12, -6, D:2) a hobgoblin skeleton (18, -5, D:2) a +0 hand axe (22, 27, D:2) a rat corpse (skeletalised by now) (23, 7, D:2) the felid corpse of Natasha (skeletalised by now) (26, -7, D:2) the felid skeleton of Natasha (29, 20, D:2) a +0 ring mail (36, -9, D:2) a frilled lizard corpse (skeletalised by now) (36, -7, D:2) a +0 club Level 3 of the Dungeon (24, -12, D:3) a +0 club 3 stones (28, 30, D:3) a +0 robe (34, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, 3, D:3) a +0 club a +0 sling (40, 30, D:3) an adder skeleton (44, -4, D:3) a bat corpse (skeletalised by now) (45, 39, D:3) a +0 short sword a +0 club an orc skeleton an orc skeleton (46, 39, D:3) a +0 club (50, -10, D:3) a +0 short sword (51, 27, D:3) a hobgoblin corpse (skeletalised by now) (56, 4, D:3) a frilled lizard skeleton (62, 24, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, 0, D:4) a +0 robe the kobold corpse of Pikel (skeletalised by now) (3, 0, D:4) a +0 short sword 5 stones (9, 3, D:4) a hound skeleton (9, 4, D:4) a +0 club a +0 chain mail (13, 10, D:4) a +0 giant spiked club an ogre skeleton (14, 12, D:4) a +0 chain mail (14, 19, D:4) a +0 leather armour (27, 7, D:4) a +0 rapier a +2 leather armour of positive energy (30, -12, D:4) an adder corpse (skeletalised by now) (30, -2, D:4) a +0 ring mail (44, -18, D:4) a +0 dagger a kobold corpse (skeletalised by now) (49, -23, D:4) a +0 war axe (54, -14, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (3, -22, D:5) a black bear skeleton (3, -21, D:5) a water moccasin skeleton (3, -2, D:5) a +0 hand axe an orc skeleton (6, -30, D:5) the human corpse of Prince Ribbit (skeletalised by now) (11, -3, D:5) a parchment of Grave Claw (12, 4, D:5) 5 poisoned darts (21, -10, D:5) a +0 long sword (22, -17, D:5) a +0 scale mail (30, -23, D:5) a bullfrog skeleton (33, -18, D:5) a +0 leather armour (35, -18, D:5) a howler monkey corpse (skeletalised by now) (36, -12, D:5) a hound corpse (skeletalised by now) (37, -1, D:5) a +0 scale mail (41, -10, D:5) a +0 hand axe (42, 0, D:5) a +0 robe (47, -12, D:5) a +0 whip Level 6 of the Dungeon [Shop] Wokhic's Antique Weapon Emporium the +6 scimitar of Buikhlif {heavy, Dex+3} (1190 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +4 spear of Gallantry {speed, *Rage rF+ rN+} (992 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 whip (55 gold) a +1 morningstar of concussion (286 gold) a +0 rapier (121 gold) a +0 whip (55 gold) a +0 dagger (44 gold) (0, 0, D:6) a +0 short sword a +0 robe (6, 12, D:6) a +0 pair of boots of rampaging (9, 0, D:6) a +0 robe (9, 3, D:6) a +0 robe (10, 2, D:6) a +0 robe a +0 hand axe a +0 robe (11, 0, D:6) an adder skeleton (20, -24, D:6) a +0 robe a +0 robe (25, -21, D:6) a +0 robe (28, -19, D:6) a +0 hand axe (28, -7, D:6) a +0 spear (29, -10, D:6) a +0 dagger (29, -8, D:6) a +0 spear a gnoll skeleton (29, -6, D:6) a +0 spear a +0 ring mail a gnoll skeleton (29, -5, D:6) a +0 club a gnoll skeleton (31, -10, D:6) a +0 trident (37, -5, D:6) a +0 whip (42, 11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, -3, D:7) a +0 whip (10, -15, D:7) a +0 ring mail (19, 27, D:7) a +0 robe (25, 20, D:7) a +0 robe (25, 21, D:7) a +0 robe a +0 robe (25, 22, D:7) a +0 falchion a +0 robe (27, 15, D:7) a +0 long sword (28, 17, D:7) a +0 dagger (36, 18, D:7) a potion of curing the Ecumenical Temple