Creecha Level 1 of the Dungeon (9, 14, D:1) a hobgoblin skeleton (10, 14, D:1) a +0 club a goblin skeleton (10, 16, D:1) a quokka skeleton (13, 26, D:1) a quokka corpse (skeletalised by now) (14, 1, D:1) a hobgoblin corpse (skeletalised by now) (16, 2, D:1) a kobold corpse (skeletalised by now) (34, 27, D:1) a ball python corpse (skeletalised by now) (35, 5, D:1) a +0 kite shield (38, 21, D:1) a bat skeleton (40, 23, D:1) a hobgoblin skeleton a bat skeleton (41, 23, D:1) a +0 dagger a +0 club a goblin skeleton (48, -1, D:1) a +0 leather armour (48, 4, D:1) a +0 sling (53, 21, D:1) a rat corpse (skeletalised by now) (55, 13, D:1) a +0 chain mail (56, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -2, D:2) a +0 ring mail (8, -36, D:2) an adder skeleton (13, -9, D:2) a +0 club an adder skeleton a frilled lizard skeleton a bat skeleton (13, 12, D:2) a bat corpse (skeletalised by now) (13, 16, D:2) a ball python corpse (skeletalised by now) (15, 4, D:2) a +0 war axe (22, 3, D:2) a +0 spear (45, -13, D:2) a ball python corpse (skeletalised by now) (49, -13, D:2) a +0 rapier (50, 9, D:2) a staff of fire (56, -24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ofarush's Antique Weapon Shoppe a +0 arbalest (210 gold) a +1 trident of protection (313 gold) a +0 club (14 gold) a +0 shortbow (84 gold) a +0 morningstar (168 gold) a +0 whip (70 gold) the +10 orcbow of the Swamp {drain, rElec rN+} (2111 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 flail (98 gold) a +0 spear (84 gold) the +0 whip of Chagrin {flame, rN+ rCorr Str+4 Int-4} (596 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (0, 2, D:3) a +0 morningstar (2, 34, D:3) a +0 mace (4, 12, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (7, 5, D:3) a +0 dagger (12, 9, D:3) the felid corpse of Natasha (skeletalised by now) (12, 10, D:3) a quokka corpse (skeletalised by now) (19, 27, D:3) a +0 dagger 6 poisoned darts (24, 15, D:3) a +0 chain mail (24, 32, D:3) a jackal skeleton (25, 15, D:3) an adder skeleton (25, 32, D:3) an adder skeleton a jackal skeleton (27, 15, D:3) a +0 dagger a +0 scale mail (28, 18, D:3) a jackal skeleton (28, 20, D:3) the felid skeleton of Natasha (29, 39, D:3) 3 large rocks (32, 7, D:3) a staff of alchemy (37, 3, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (43, 10, D:3) a +0 trident (50, 10, D:3) a +0 whip (54, 11, D:3) a +0 trident Level 4 of the Dungeon (12, 7, D:4) a bombardier beetle corpse a quokka corpse (16, -4, D:4) a +0 mace (32, -40, D:4) a dart slug corpse (37, -24, D:4) an adder corpse