Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17868116168305850534 23 Creecha the Changeling (level 2, 0/24 HPs) Began as a Draconian Shapeshifter on Oct 19, 2026. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1067 turns). Creecha the Changeling (Draconian Shapeshifter) Turns: 1067, Time: 00:01:40 Health: 0/24 AC: 0 Str: 16 XL: 2 Next: 72% Magic: 2/2 EV: 13 Int: 10 God: Gold: 82 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . (100%) - Teeth rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (ring unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn a - melded quill talisman MPRegen 0.08/turn %: no passive effects @: pig-form, very quick A: very fast, weak attacks, no casting, (AC +4), small, unfitting armour, cold-blooded, (armoured tail 1) a: no special abilities You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Missiles c - 4 atropa-tipped darts (quivered) Armour e - a +0 cloak Jewellery d - a +4 ring of slaying Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions L - a potion of lignification f - a potion of mutation {unknown} Baubles a - 2 flux baubles Skills: + Level 2.3 Fighting + Level 1.9 Dodging + Level 0.2 Stealth + Level 3.3 Unarmed Combat * Level 3.4 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 50% 2 Call Canine Familiar Summ 0% N/A 75% 3 Frozen Ramparts Ice 0% 1d1 75% 3 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History Your body destabilises. Something hits you but does no damage. The endoplasm quivers. You hear a zap. Something tries to affect you, but you resist. You hit something but do no damage. Sigmund begins to glow. You tail-slap Sigmund, but do no damage. Sigmund closely misses you. You barely miss Sigmund. You hit Sigmund. Sigmund glows dangerously bright. Sigmund is lightly wounded. Sigmund closely misses you. You barely miss Sigmund. You tail-slap Sigmund. Sigmund is lightly wounded. Sigmund smiles chillingly. Sigmund zaps a wand. Your body stabilises again. You turn into a filthy swine. You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You hit Sigmund but do no damage. Sigmund is lightly wounded. The endoplasm hits you. You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund is moderately wounded. The endoplasm misses you. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund gestures at you while chanting. The puff of flame misses you. The endoplasm freezes you. You are frozen. You die... #.# #.# ... #># #..##. #.# #.... ###.. ...# .####...######..### ......#!@.........# # #.Jh# #.#....##.# # #####.####.#.......# . ..##.##.....#..#### .# #. #.##.##.#.###..# ...#.##.##.##.#.###..### ..........)##.#........# ................######.# .....#.)##......# ####.#### .).# #..##......# #.......# You could see Sigmund (invisible, heavy contam) and an endoplasm. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 hobgoblins A jackal (D:1) A quokka (D:1) 3 frilled lizards (D:1) 2 kobolds 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Creecha the Draconian Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 319 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 1024 | D:2 | Encountered Sigmund 1067 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_long, infiniplex_forest_lined_3, infiniplex_forest_end_double, infiniplex_forest_corner_2, infiniplex_forest_clump_large, minmay_cupped D:2: layout_loops_cross, shapermc_ecumenical_altar_petra, hex_tiny, serial_park_tiny_pond, minmay_misc_feat_more_columns, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 75 Melee: Unarmed || 75 Tailslap || 10 Punch || 1 Stab: Sleeping || 1 Armour: None || 40 Dodge: Dodged || 42