Creecha Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 1, D:1) a rat corpse (skeletalised by now) (9, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, 14, D:1) a bat corpse (skeletalised by now) (23, -15, D:1) a hobgoblin corpse (skeletalised by now) (26, -13, D:1) a +0 short sword a kobold skeleton (26, -3, D:1) a frilled lizard corpse (skeletalised by now) (28, 5, D:1) a hobgoblin skeleton (29, -5, D:1) a bat corpse (skeletalised by now) (35, -27, D:1) a frilled lizard skeleton a jackal skeleton (35, -17, D:1) a +0 club a goblin skeleton (39, -25, D:1) a kobold skeleton (42, 17, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (49, 8, D:1) a +0 short sword 3 stones a +0 ring mail (50, 8, D:1) a ball python skeleton (50, 16, D:1) a quill talisman (53, -31, D:1) a quokka corpse (skeletalised by now) (53, -2, D:1) 3 javelins (54, -8, D:1) a +0 dagger (56, 4, D:1) a +0 club a goblin skeleton (57, 4, D:1) a +0 club a kobold skeleton (59, -18, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jumufi's Armour Boutique a +0 robe (12 gold) a +0 robe (12 gold) the +1 ring mail "Juuvuvua" {rF- rN++ Str+2} (331 gold) rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe (12 gold) a +0 robe (12 gold) a +0 ring mail (56 gold) a +1 cloak of air (371 gold) a +10 plate armour of ponderousness (630 gold) a +0 leather armour (28 gold) [Shop] Mufo's Antique Weapon Shop a +0 sling (31 gold) a +0 sling (31 gold) a +0 falchion (63 gold) a +0 sling (31 gold) a +0 sling (31 gold) the +8 long sword "Yddint" {vamp, Str+5 Dex+2} (1516 gold) Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 rapier (115 gold) (1, -4, D:2) a rat corpse (skeletalised by now) (1, -1, D:2) a bat corpse (skeletalised by now) (6, 13, D:2) a +0 dagger (7, -1, D:2) a +0 flail (12, -19, D:2) a bat corpse (12, 13, D:2) a +0 dagger (13, -24, D:2) a +0 whip a +0 club a +0 spear a gnoll corpse a gnoll corpse (29, -23, D:2) a +0 dagger (48, -23, D:2) a +0 robe