Creecha Level 1 of the Dungeon (0, 0, D:1) a +0 arbalest (2, 3, D:1) a rat corpse (skeletalised by now) (3, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 16, D:1) a frilled lizard corpse (skeletalised by now) (20, 23, D:1) a +0 robe (23, 8, D:1) a +0 dagger a goblin skeleton (41, -1, D:1) a +0 club (41, 28, D:1) a +0 club (41, 30, D:1) a ball python skeleton (43, 29, D:1) a bat skeleton (46, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 20, D:2) 2 stones a +0 short sword (12, 13, D:2) a +0 scale mail (13, 8, D:2) a +0 dagger a goblin skeleton (14, 29, D:2) a +0 robe (17, 18, D:2) a bat skeleton (18, 12, D:2) an adder skeleton (23, 11, D:2) a +0 club a goblin skeleton (25, 23, D:2) a +0 club (34, 3, D:2) a +0 dagger (34, 4, D:2) the +1 scale mail of Vothry {Command, rCorr Str+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (34, 5, D:2) a quokka skeleton (35, 4, D:2) a +0 ring mail (37, 5, D:2) a +0 whip a kobold skeleton (47, 9, D:2) a +0 sling (49, 28, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (10, 14, D:3) a rat corpse (skeletalised by now) (15, -19, D:3) a +0 short sword 3 boomerangs a +0 leather armour a +0 flail a +0 scale mail a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -18, D:3) a +0 club 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (17, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (19, 1, D:3) a +0 short sword a +0 whip a +0 hand axe an orc corpse (skeletalised by now) (23, -1, D:3) a +0 falchion (24, -18, D:3) a +0 whip (25, -17, D:3) a +0 long sword (39, -9, D:3) a +0 hand axe (41, -3, D:3) a +0 rapier (41, -2, D:3) a bat skeleton (41, 8, D:3) a rat corpse (skeletalised by now) (43, -6, D:3) a +0 short sword (51, 4, D:3) a +0 dagger (54, 24, D:3) a frilled lizard skeleton Level 4 of the Dungeon [Shop] Irou's Antique Weapon Shoppe a +0 dagger (52 gold) a +0 scimitar (156 gold) a +0 whip (65 gold) a +1 falchion of electrocution (377 gold) a +0 antimagic dire flail (442 gold) a +0 flail (91 gold) a +0 war axe (91 gold) a +0 lajatang (390 gold) (0, 0, D:4) a +0 robe (3, 4, D:4) a +2 leather armour of cold resistance (5, 2, D:4) a +0 dagger a goblin skeleton (7, -16, D:4) a +0 robe a +0 scythe the human corpse of Sigmund (skeletalised by now) (7, -7, D:4) 4 stones a +0 short sword (8, 18, D:4) a +0 leather armour (10, 4, D:4) a +0 club an orc skeleton (13, -7, D:4) a +0 dagger (17, -1, D:4) a +0 spear (28, 7, D:4) a hobgoblin corpse (skeletalised by now) (34, -5, D:4) a hound corpse (skeletalised by now) (35, 5, D:4) a +0 chain mail (38, -11, D:4) a +0 quarterstaff (44, -5, D:4) a +0 leather armour (45, 13, D:4) a ball python skeleton (46, -3, D:4) a +0 robe Level 5 of the Dungeon [Shop] Yngochoa's Jewellery Shoppe a +6 ring of strength (unknown) (396 gold) an amulet of reflection (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) an amulet of reflection (unknown) (330 gold) a +6 ring of strength (unknown) (396 gold) (0, 0, D:5) the +2 pair of boots "Jidway" {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (8, -8, D:5) a +0 flail a +0 short sword an orc skeleton (9, -8, D:5) a +0 mace an orc skeleton (13, 35, D:5) a +0 dagger (14, -22, D:5) a parchment of Fugue of the Fallen (21, -24, D:5) a hound corpse (skeletalised by now) (22, -23, D:5) an iguana corpse (skeletalised by now) (58, 25, D:5) a +0 great mace (62, 35, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a water moccasin skeleton (2, -33, D:6) a +2 heavy falchion a +0 ring mail an orc corpse (skeletalised by now) (4, -33, D:6) a +0 whip an orc corpse (skeletalised by now) (4, -32, D:6) a +0 plate armour (19, 0, D:6) a water moccasin corpse (skeletalised by now) (20, -16, D:6) a +1 shortbow of electrocution a centaur skeleton (32, -27, D:6) a howler monkey skeleton (45, -26, D:6) the gnoll corpse of Crazy Yiuf (skeletalised by now) (48, -27, D:6) a +0 hammer Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (10, -10, D:7) a water moccasin skeleton (12, 7, D:7) a +0 dagger a +0 robe (12, 8, D:7) a +0 dagger a +0 robe an orc corpse (14, 23, D:7) a +0 halberd a +0 robe (16, -12, D:7) a +0 mace (16, 4, D:7) a +0 ring mail (16, 23, D:7) a +0 mace a +0 robe (17, 21, D:7) a +0 robe (19, -8, D:7) a +0 short sword (still there?) a curare-tipped dart (still there?) (22, -9, D:7) a potion of curing (22, -7, D:7) 12 gold pieces (25, -9, D:7) a scroll of teleportation (25, -7, D:7) a +0 sling (26, -14, D:7) a scroll of identify (26, -2, D:7) a potion of curing (27, 4, D:7) a +0 giant club an ogre corpse (skeletalised by now) (34, 4, D:7) a +0 hand axe a +0 robe (35, 4, D:7) a +0 spear a +0 robe (39, 10, D:7) a +0 robe (42, -13, D:7) a +0 dagger a +0 robe (54, -8, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) the Ecumenical Temple