Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Crimat the Magician (Djinni Fire Elementalist) Turns: 2243, Time: 00:05:07 Health: 42/42 AC: 2 Str: 7 XL: 6 Next: 5% Gold: 136 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 136 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls labelled BOUSUP GOECZUF d - 2 scrolls labelled CIJECR DUTUT e - 2 scrolls labelled XUECWE KATT h - a scroll labelled KUODOU MUEHIWI Potions b - a glowing white potion f - a bubbling green potion g - a black potion i - a white potion j - a puce potion Talismans k - a storm talisman Skills: + Level 1.0 Fighting + Level 2.7 Dodging - Level 1.6 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 44% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 44% 2d13 5% 3 d - Inner Flame Hex/Fire 22% N/A 5% 3 e - Flame Wave Conj/Fire 22% 2d8 19% 4 f - Sandblast Erth 44% 2d11 1% 1 g - Static Discharge Conj/Air 44% 3-5/arc 2% 2 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc comes into view. It is wielding a +0 mace. Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel clever. You have reached level 5! The power to cast Static Discharge wells up from within. Spell assigned to 'g'. You have reached level 6! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! * * * LOW HITPOINT WARNING * * * An orc priest comes into view. It is wielding a +0 flail. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) There is a stone staircase leading up here. You need no library to learn spells. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. .# #.# #.##.# #.# .# #.# #.##.# #.# .# #.# #.##.# #.# .# #.# #.##.# #.# ## #.# #.##.# #.# ####.###.##.# #.# .........##.# #.# ..........#.###### #.# ................@# #.# ########.......#.# #.# #########.###....###.# .....................# #.#....##..##.##.##### #.#.#####..##.##.# #.#.#####......#.# .................# ...............### There are no monsters in sight! Vanquished Creatures Sigmund (D:3) A dart slug (D:2) A ribbon worm (D:2) 9 endoplasms A giant cockroach (D:2) 2 hobgoblins 3 jackals (D:2) A quokka (D:1) 4 bats A frilled lizard (D:2) 3 goblins A kobold (D:1) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crimat the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Crimat set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 335 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1123 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1123 | D:2 | Learned a level 1 spell: Sandblast 2113 | D:3 | Found Noehucla's Weapon Emporium. 2115 | D:3 | Noticed Sigmund 2129 | D:3 | Killed Sigmund 2130 | D:3 | Reached skill level 1 in Fighting 2130 | D:3 | Reached XP level 4. HP: 9/32 MP: 0/0 2130 | D:3 | Reached XP level 5. HP: 11/37 MP: 0/0 2130 | D:3 | Learned a level 2 spell: Static Discharge 2130 | D:3 | Reached XP level 6. HP: 12/42 MP: 0/0 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | 1 | 1.0 Dodging | | 2.7 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Foxfire | 49 | || 49 Scorch | 7 | || 7 Sandblast | | 1 || 1 Armour: Robe | 8 | || 8 Dodge: Dodged | 10 | || 10