Crimat Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 2, D:1) a frilled lizard skeleton (1, -8, D:1) a +0 short sword 3 stones (4, 4, D:1) a +0 club a goblin skeleton (10, 20, D:1) 8 stones (13, 18, D:1) 3 stones (15, 13, D:1) a jackal corpse (skeletalised by now) (16, 12, D:1) a +0 club a rat corpse (skeletalised by now) (16, 13, D:1) a hobgoblin corpse (skeletalised by now) (18, -21, D:1) a book of Geomancy (33, 3, D:1) a +0 dagger (37, 1, D:1) a +0 robe (38, -3, D:1) 4 large rocks (40, -22, D:1) a +0 animal skin (46, -11, D:1) a +0 dagger (54, -15, D:1) a +0 club Level 2 of the Dungeon (0, 19, D:2) a potion of brilliance (1, -10, D:2) 8 stones (3, 14, D:2) a +0 club (8, 14, D:2) a hobgoblin corpse (11, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 3, D:2) a +0 club a kobold corpse (17, -12, D:2) a rat corpse (skeletalised by now) (17, 31, D:2) a +0 short sword (19, 6, D:2) a +0 robe (23, 16, D:2) 3 stones (35, 5, D:2) a +0 leather armour (37, 14, D:2) an amulet of faith (37, 15, D:2) a +0 dagger {Tamao} (40, 15, D:2) a +0 short sword