Crimat Level 1 of the Dungeon (2, 2, D:1) a +0 dagger (2, 5, D:1) a +0 falchion (10, 17, D:1) a +0 dagger (21, 9, D:1) a ball python skeleton (22, 17, D:1) a ball python skeleton a jackal skeleton (34, 6, D:1) an inkwell talisman a quokka corpse (skeletalised by now) (37, 24, D:1) a +0 club a kobold skeleton (38, 25, D:1) 7 stones (39, 28, D:1) a +0 dagger a kobold skeleton (42, 34, D:1) a +6 ring of strength (45, 1, D:1) a hobgoblin corpse (skeletalised by now) (46, 15, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (47, 49, D:1) a hobgoblin corpse (skeletalised by now) (49, 48, D:1) a bat corpse (skeletalised by now) (49, 49, D:1) a +0 spear (51, 45, D:1) a frilled lizard corpse (skeletalised by now) (54, 12, D:1) a +0 club (55, 49, D:1) a +0 club a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (55, 53, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (10, 12, D:2) a +0 club (14, -3, D:2) a +0 club (16, 3, D:2) a book of Party Tricks (16, 25, D:2) a +0 whip 2 stones a kobold corpse (17, 20, D:2) a +0 short sword a stone (18, 0, D:2) an adder skeleton (23, -15, D:2) a +0 whip a kobold skeleton (26, 18, D:2) a +0 long sword (30, -16, D:2) a rat skeleton (34, 5, D:2) a +0 short sword (39, -4, D:2) a ball python corpse (skeletalised by now) (44, -1, D:2) a +0 club a kobold corpse (skeletalised by now) (50, 1, D:2) a bat corpse (skeletalised by now) (53, 8, D:2) a +0 animal skin Level 3 of the Dungeon (1, 1, D:3) a throwing net (6, 0, D:3) a +0 club a throwing net (7, -4, D:3) 2 potions of cancellation (7, 0, D:3) a +0 halberd (7, 1, D:3) a scroll of identify (18, 1, D:3) 11 gold pieces