Crimat Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 0, D:1) a ball python corpse (skeletalised by now) (2, 31, D:1) a +0 mace (10, 19, D:1) a +0 robe (12, 54, D:1) a rat corpse (12, 56, D:1) a rat corpse (13, 13, D:1) a +0 dagger (13, 38, D:1) a +0 whip a kobold corpse (14, 15, D:1) a +0 club (14, 16, D:1) a ball python skeleton (14, 57, D:1) 4 stones (17, 26, D:1) a staff of alchemy (19, 2, D:1) a +0 dagger (23, 45, D:1) 2 poisoned darts (24, 25, D:1) a +0 club a goblin skeleton a jackal skeleton (24, 46, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, 6, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 7, D:1) a jackal corpse (skeletalised by now) (34, 42, D:1) a rat corpse (skeletalised by now) (34, 46, D:1) 5 stones (39, 40, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 37, D:1) a bat corpse (skeletalised by now) (40, 40, D:1) a +0 dagger Level 2 of the Dungeon