Crimat Level 1 of the Dungeon (0, 24, D:1) a +0 robe (4, 15, D:1) a +0 club (15, 27, D:1) a +0 short sword a stone (19, 11, D:1) a +0 flail (20, -4, D:1) a +0 robe (28, 7, D:1) a rat skeleton (33, -1, D:1) a bat corpse (skeletalised by now) (34, 20, D:1) a +0 robe (35, 20, D:1) a bat corpse (skeletalised by now) (35, 37, D:1) a +0 spear (39, 19, D:1) a +0 ring mail (43, 32, D:1) a +0 dagger (46, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a poisoned dart (4, -5, D:2) a poisoned dart (7, 0, D:2) a scroll of identify