Crimat Level 1 of the Dungeon (6, 3, D:1) a +0 ring mail (6, 23, D:1) a +0 dagger (7, 40, D:1) a +0 short sword a kobold skeleton (7, 41, D:1) a hobgoblin skeleton (9, 12, D:1) 2 stones (9, 23, D:1) a +0 robe (10, 22, D:1) a +0 robe (13, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 13, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (14, 18, D:1) a +0 dagger 5 stones (30, 13, D:1) an inkwell talisman (33, 29, D:1) a bat skeleton (34, 35, D:1) a +0 club 5 stones (34, 36, D:1) a bat skeleton (36, 42, D:1) a +0 hand axe (43, 35, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (3, 16, D:2) a +0 sling (6, 17, D:2) a +0 flail (6, 18, D:2) a +0 flail (8, -8, D:2) a bat corpse (9, 22, D:2) 12 gold pieces (23, -3, D:2) a bat corpse (28, 18, D:2) 5 stones (29, 12, D:2) a ball python corpse (29, 20, D:2) 3 poisoned darts (40, 13, D:2) a hobgoblin corpse (skeletalised by now) (46, 48, D:2) a jackal skeleton