Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2620376782869940274 29 Crimat the Charlatan (level 3, 25/25 HPs) Began as a Gnoll Wanderer on Aug 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:37 (1100 turns). Crimat the Charlatan (Gnoll Wanderer) Turns: 1100, Time: 00:02:38 Health: 25/25 AC: 2 Str: 12 XL: 3 Next: 16% Magic: 7/7 EV: 11 Int: 22 God: Gold: 31 SH: 0 Dex: 7 Spells: 6/7 levels left rFire . . . a - +0 rapier rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour d - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (worn) Wands b - a wand of flame (7) Scrolls c - a scroll of teleportation Skills: + Level 0.7 Fighting + Level 4.5 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 2.6 Throwing + Level 0.7 Armour + Level 2.6 Dodging + Level 2.3 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 2.1 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 4.5 Evocations + Level 2.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a dart slug Poisonous fumes billow around the dart slug! The dart slug is poisoned. You hit the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug bites you but does no damage. You hit the dart slug. You kill the dart slug! Found a leather armour. You see here a +0 leather armour. A bat comes into view. A bat is nearby! The bat barely misses you. The bat closely misses you. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a bat Poisonous fumes billow around the bat! The bat is poisoned. The bat barely misses you. The bat hits you. The bat closely misses you. You hit the bat. You kill the bat! You see here a +0 ring mail. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.....### #### ###############........ ..# ## #..............@....# #.# #. ##.#############.....#######.###. ...# #....g##.......... #..# ########.#..(..... §#.########## #.#.##.#### §§..........# #.......... §§§.#######.# #.......).. ≈≈...# #.# #.....#.### ≈≈...# #.# #....##.## You could see a goblin (asleep). Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 ball pythons (D:1) 4 bats (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Crimat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Crimat set off with the following items: a +0 rapier, a | wand of flame (7), a scroll of teleportation, a +0 robe; | and the following spell memorised: Poisonous Vapours; and | the following spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 174 | D:1 | Reached XP level 2. HP: 4/19 MP: 2/5 798 | D:1 | Reached XP level 3. HP: 23/25 MP: 5/7 1100 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, grunt_decor_junction Skill XL: | 1 | ---------------+----+----- Air Magic | 2 | 2.1 Fighting | | 0.7 Short Blades | | 4.5 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 2.6 Armour | | 0.7 Dodging | | 2.6 Stealth | | 2.3 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 2.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 4.5 Shapeshifting | | 2.5 Action || total ---------------------------++------- Melee: Rapier || 57 Bite || 5 Cast: Poisonous Vapours || 24 Armour: Robe || 31 Dodge: Dodged || 45