Crimat Level 1 of the Dungeon (0, 26, D:1) a +0 scale mail (6, -11, D:1) a bat corpse (skeletalised by now) (9, -1, D:1) 7 stones (9, 10, D:1) a jackal corpse (skeletalised by now) (10, 10, D:1) a jackal corpse (skeletalised by now) (13, -9, D:1) a jackal corpse (skeletalised by now) (13, -7, D:1) a jackal corpse (skeletalised by now) (14, 27, D:1) a +0 ring mail (22, -6, D:1) a rat corpse (skeletalised by now) (25, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, -6, D:1) a +0 hand axe (29, 29, D:1) a +0 sling (46, 7, D:1) 6 stones Level 2 of the Dungeon [Shop] Ilirimeeq's Weapon Emporium 6 stones (7 gold) 5 stones (6 gold) the +6 battleaxe "Ollaus" {spect, Str+4} (844 gold) Str+4: It affects your strength (+4). 4 poisoned darts (28 gold) a +0 long sword (42 gold) a +0 mace (36 gold) the +8 dagger of Lomovaur {protect, rPois rF+ Stlth+} (760 gold) rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 falchion (36 gold) 7 stones (8 gold) a +0 club (6 gold) (0, 0, D:2) 2 stones (6, -8, D:2) a human skeleton (7, -13, D:2) a human skeleton (8, -8, D:2) a human skeleton (11, 10, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 11, D:2) a rat corpse (skeletalised by now) (16, 2, D:2) a +0 sling (17, 0, D:2) a quokka skeleton (23, 0, D:2) an adder corpse (skeletalised by now) (28, 9, D:2) a +0 dagger (37, 8, D:2) a quokka corpse (skeletalised by now) (37, 10, D:2) 6 stones (38, -21, D:2) a +0 hammer (38, -8, D:2) a quokka corpse (skeletalised by now) (55, -12, D:2) a +0 quarterstaff (57, -24, D:2) a +0 hand axe (58, 21, D:2) a +0 short sword 4 stones (61, -26, D:2) a +0 club (68, -10, D:2) a +0 ring mail